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Capcom公司对原三叶草小组成员不以为然,公开指责

新闻连接:http://www.tgfcer.com/club/post. ... &extra=page%3D1

GDC07: Capcom's Inafune Slams Clover Producer

HOW YOU LIKE ME NOW, INABA?!In a session with Capcom R&D head Keiji Inafune, the creator responsible for games like Dead Rising, Lost Planet and Mega Man, the topic turned to the recently closed Clover Studios. Session moderator N'Gai Croal asked Inafune about Clover's gorgeous financial underperformers Okami and Viewtiful Joe.

He was about as blunt as one could be. Here's the Q&A.

    When you looked over the games that came from Clover Studios, why do you think that audiences didn't respond to those games, Okami and Viewtiful Joe in particular, which got excellent reviews?

    Perhaps I might get into trouble if I say this in front of people from the mass media. Games are not a work of art. It's actually a product. If we think of it as a work of art, then... when we think about Picasso and Van Gogh's paintings, the end result is beauty, so it doesn't matter if you sell it or not. However for games, it's a product. It is a commodity. The producer has to think about that.

    Okami and Viewtiful Joe, I think, are wonderful games and because they are wonderful games I think, the job of the director was fantastic. But the producer didn't do his work. The producers work is to make the team make good games and then sell those games. The producer has to do the promotion. They have to think about the promotion. The producer has to take those good games and think about how to deliver it to as many users as possible. Certainly to get good reviews is part of his job. However, the producer has to make sure the game sells [on par with the review]. I think the producer dropped the ball there. Capcom said they would do it, but Clover said "Oh, we'll do it ourselves." And I think this was a failure.

    Great directors may exist in great numbers, however, if you don't have a good producer it won't lead to sales. And I think this Clover Studios example is a really good example of that.

Daaaamn! Who knew Keiji could be so harsh? Let's hope Clover producer Atsushi Inaba has better sales success at his new venture Seeds. Michael McWhertor

Capcom正大红大紫的僵尸围城,冰冷星球的制作人,谈及前三叶草小组,指责他们没有把握到游戏的艺术性和商业性间的平衡,作为游戏制作人,游戏就是产品,
不卖座,便是不合格.


[ 本帖最后由 raid168 于 2007-3-9 13:55 编辑 ]


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纯英文,建议XHW。。。



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支持LS的..


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同支持以后发外文贴没简译的一律XHW

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且标题失实,小黑屋

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问题是把LZ一XHW,战区会冷清很多

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引用:
原帖由 erduoyan 于 2007-3-9 13:49 发表
问题是把LZ一XHW,战区会冷清很多
只是XHW一个ID而已。。。

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加了点翻译

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K,没有大神,红侠这样的创意之作?
还有多少玩家愿意支持CAPCOM的产品?

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支持大部分人的意见!!:D :D :D

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我觉得说得很对。卖不出去的游戏就是失败。游戏市场就是这样残酷。

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不是四叶草公司么.......................

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4叶草叫好不叫作
CAPCOM气势大~~~不鸟他

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cao.....怎么少了一叶

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骂得好,何况我也不觉得四页草的东西有多艺术……

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