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都忙着战,C&C也没人玩了吗.....



泪流满面,硬盘杀手


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引用:
原帖由 RestlessDream 于 2007-2-27 20:20 发表


目前还不清楚C&C的GUI

不过从中土之战II的思路看,就是利用有限的按键映射加深软菜单

还是很方便的

当然不能和鼠标键盘比速度

这也是反复要强调的,没有必要把主机版本和PC版本比操作

正 ...
嗯...我大概算是半个鼠标键盘最高党
但是我昨天搞出中土之战来玩了一下以后确定一点"RTS需要鼠标键盘..."
FPS来看,如果有像COD 3这种自动瞄准,那么手柄也不错,不过还是鼠标那种操作比较好。

其他游戏来看,我觉得手柄好,手柄相比鼠标键盘的优点在于有模拟控制(LS,RS,LT,RT),模拟控制就有推动的量的多少的判定这个键盘很难做到,这是一个很大的优势。

而且还有一点就是手柄能够震动,对于游戏性有一定帮助。

还是希望游戏机上出现光学定位手持控制器(类似鼠标)+多键位可配置单(不一定是要PC键盘那么多键)手键盘这种控制器



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我觉的WII的操作方式用在FPS上倒是个不错的点子,可惜WII的机能太烂了,期待XO上能出个支持FPS的WII式的操作外设,对其他运动类WII式游戏不感兴趣


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引用:
原帖由 Tooomy 于 2007-2-27 23:39 发表
我觉的WII的操作方式用在FPS上倒是个不错的点子,可惜WII的机能太烂了,期待XO上能出个支持FPS的WII式的操作外设,对其他运动类WII式游戏不感兴趣
要累死的,玩UT 3,估计不到20分钟要抽筋了,竞技型的FPS的话高速的镜头转动中还要保持控制如果用6轴加速度感知那么动作幅度不可能太小,而如果要保持长时间的大幅度运动要死人的...

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求BT种子,HTTP下载太慢了,等我下完人家也讨论完了,嘴都插不上。

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从来不玩rts,玩不明白。。。。

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引用:
原帖由 Tooomy 于 2007-2-27 23:39 发表
我觉的WII的操作方式用在FPS上倒是个不错的点子,可惜WII的机能太烂了,期待XO上能出个支持FPS的WII式的操作外设,对其他运动类WII式游戏不感兴趣
引用:
原帖由 Leny 于 2007-2-22 00:28 发表
之前曾经认为REMOTE最适合做FPS,点哪打哪,玩了第一次之类的HUNT之后,彻底灭绝用Wii玩FPS的想法……

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鼠标一划一大片兵的感觉怎么也无法用手柄得到的:D

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非竞技类要求高的游戏并不非要用键盘和鼠标才能体验到乐趣

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据说这次对机器的要求巨低?

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结合街机的所见所闻,比如鬼屋系列,为了练分,连续3次通关的大有人在,他们胳膊不累吗???

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官网上对C&C3 X360版的介绍……

KEY FEATURES

·         Fast, Fluid, Fun - The ultra-responsive, smooth-as-silk gameplay C&C invented is now better than ever, intuitively placing your entire arsenal at your fingertips.

·         Over 35 Single Player Missions - In a vast open-world ‘theatre of war’ where each decision you make matters, you’ll experience one cohesive, epic story told from the unique perspective of all three warring factions.

·         Story Like You’ve Never Seen – Over 90 minutes of high-definition, live action video sequences that seamlessly tie the game’s epic story together featuring an unparalleled, diverse Hollywood cast. Top talent includes Tricia Helfer, Josh Holloway, Michael Ironside, Jennifer Morrison, Billy Dee Williams, Grace Park, Shauntay Hinton, and more.

·         AI With Distinct Styles of Play - The game AI matches your style of play - choose from play styles such as ‘rushing’, ‘turtling’, ‘guerilla’, and more, or level the battlefield and let the AI use its own tactics to give you the highest level of challenge.

·         New Ways to Attack - Keep your opponent guessing by building flying battleships, wielding the power of terrifying Ion Storms, and combining units to form powerful never-before-seen super-units.

·         Technology Makes the World Come Alive - Lose yourself in reflected sunlight and scream in sheer joy as you blow chunks off of enemy tanks, structures, and anything else you can launch a rocket at.  The game world gains a new dimension and the battlefield comes to life as the atmosphere fills with smoke, fire, haze, tracers, explosions, and state-of-the-art weather effects.

·         Intuitive and Evolved Interface - Fully evolved side-bar interface that allows you to fully manage your base operations while never leaving the action.

·         Xbox LIVE Exclusive Multiplayer Modes Experience four multiplayer modes – Siege, Capture the Flag, Capture & Hold, and King of the Hill.

·         Xbox 360 Vision Camera – Meet your opponent face-to-face in the lobby and talk to them while playing the game. As a bonus, check out the ‘Winners Circle” feature where the winner of any match can have bragging time.

[ 本帖最后由 RestlessDream 于 2007-2-28 10:48 编辑 ]

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是嗎?

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·         Xbox 360 Vision Camera – Meet your opponent face-to-face in the lobby and talk to them while playing the game. As a bonus, check out the ‘Winners Circle” feature where the winner of any match can have bragging time.

我靠,这是支持Trash talking么?

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引用:
原帖由 silverhoof 于 2007-2-28 13:30 发表
·         Xbox 360 Vision Camera – Meet your opponent face-to-face in the lobby and talk to them while playing the game. As a bonus, check out the ‘Winners Circle” feature where the winner of ...
没错,面对面骂娘特性追加!

不过我觉得最夸张的是这个:

ultra-responsive, smooth-as-silk gameplay

(丝一般的顺滑感受~)

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