引用:
原帖由 Nemo_theCaptain 于 2020-6-2 19:44 发表 
Rumor Japan Studio's ambitious new AAA IP set in space to be unveiled at PS5's event
https://www.neogaf.com/threads/japan-studios-ambitious-new-aaa-ip-set-in-space-to-be-unveiled-at-ps5s-event.1544 ...
这个东西从17年盼到现在,一直说是河野力导演,名字叫Rayspace,其实也是各个信息楞凑出来的,不过我觉得这些信息尤其是ruin4r那个泄露至少证明有这么个项目存在
era上有个叫Henrik的id经常推测这个项目的信息(我感觉这些东西最早就是他整理的),说很多KONAMI原来MGS团队的人加入SIEJ后应该就在搞这个所谓的太空设定游戏,估计本来也是PS4末期的游戏,给推到PS5首发了
I understand some people are disappointed right now because we are one of them who have been waiting ages for AAA titles from Japan Studio. People can only remember meager budgets after The Legend of Dragoon (that cost 16 million dollars for a PS1 game).
Sony has been more interested to support third party devs (Konami) where the talents were in the PS2 days compared to their own studio which was a ghost town. Just only a few individuals won't change the landscape in the studio. Games are team effort. Not even when So Toyota came onboard in 2006 was good enough.
According to recent credits, these are at Japan Studio:
Takashi Mizutani (Past: cinematic director, 3DCG director on MGS trilogy, ZOE2 and concept design for visual effects on ZOE2)
So Toyota (Past: motion director on MGS trilogy and ZOE2, plus some parts in MGS4 to act 3 before he left Konami, guns research on MGS3, MGS Portable Ops and technical advisor of motion capture unit)
Shigeo Okajima (Past: main programmer of effects on MGS trilogy and visual effects director and character programmer on ZOE2)= all electricity lightning from Fortune's railgun and Volgin's thunderbolt was his work. Very futuristic and sci-fi style
Daisuke Mogi (Past: background artist on MGS2, ZOE2, MGS3 and scripter on MGS3)
Noriyuki Katsumura (Past: background artist on MGS2, ZOE2 and MGS3)
Shinya Ishikawa (Past: caption integration on MGS2, character programmer on ZOE2, programmer on MGS3)
Tomokazu Fukushima (Past: Writer, radio/codec scripter, setting research on MGS trilogy, writer and constructor on MGS Ghost Babel)
Those who joined later after MGSV PP:
Masao Awaji (Past: visual effects programmer on ZOE2, effects program support on MGS Twin Snakes, programmer on MGS3, main programmer of effects on MGS4, programmer of graphics system and effects on MGS Peace Walker, lead fx programmer on MGSV GZ/PP)
Speculations due to non-credit for a while:
Yutaka Negishi, Juntaro Saito, Yoshiteru Kobayashi, Ryosaku Ueno, Nobumitsu Tanaka, Scott Dolph, Tomohiro Omori, Touru Kawakami
Team Silent:
Keiichiro Toyama, Naoko Sato and Isao Takahashi.
Plus four other Team Silent members who worked on SH2 to SH4.
Since Silent Hill soft reboot:
Now add Masahiro Ito and Akira Yamaoka.
Speculations:
Hiroyuki Owaku, Kazuhide Nakazawa, Suguru Murakoshi, Masashi Tsuboyama.
And Japan Studio looks more attractive to Sony than ever before. Confidence in AAA due to many talented individuals.