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[新闻] 仿恶魔城众筹新作启动,五十岚孝司+山根美智流+山田一法,三平台首发

引用:
原帖由 碧剑蓝星 于 2015-5-12 19:44 发表
可能我不是地图探索类游戏迷,不太理解此类玩家求游若渴的心态。难道过去那么多2D横版,大家真的都玩透了玩腻了,以致于这么心急想玩新作?一大波作品来不及玩,到现在都没打穿恶魔城刻印和PSP很老的那个洛克人X复刻 ...
那是你,你自己不玩,像恶魔城这类游戏一出就直接通了


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引用:
原帖由 Nemo_theCaptain 于 2015-5-13 21:05 发表
快175万了,这项目最后有可能堆到1000万
不过IGA估计是没料到这么快,新出的几个目标都像是随手写的
Boss Rush这种东西很容易搞定
1000W太假了,能到300W就不错了,现在KS上单个游戏最高募集的也就400W出头

[ 本帖最后由 昔日之影 于 2015-5-14 02:11 编辑 ]



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posted by wap, platform: SONY Xperia Z2
直接用UE4引擎做成类暗黑2形式的更好


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posted by wap, platform: Nokia
引用:
原帖由 @西塞尔  于 2015-5-12 19:25 发表
众筹概念
http://ww4.sinaimg.cn/large/678ef543gw1es1g1r098vj20hs0ax0tq.jpg
http://ww4.sinaimg.cn/large/678ef543gw1es1g2b4r07j20hs04iwf3.jpg

实际画面
http://club.tgfcer.com/viewthrea ... BNo.%2B9&page=1 >>wap


开发组是同一家,《Mighty No.9》用的也是虚幻引擎
这个路数的话最后弄出的东西可能像psp重制的血轮了
175w据说
那么能看有多少人吗

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引用:
原帖由 昔日之影 于 2015-5-14 02:09 发表

1000W太假了,能到300W就不错了,现在KS上单个游戏最高募集的也就400W出头
我记错了,我以为永恒之柱有1000万,原来只有400万
那这个恶魔城也就400万左右了

Mighty no.9 有380万

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忙,没时间

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为什么不出在掌机上

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太好了!!!!为啥不出便携机?

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最后一步提交怎么老是失败?

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钱管够,别坑了

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Today’s big news is a surprise so late-breaking we’re still pleasantly shocked ourselves. (It all came together last week.) The Alchemist’s Treasure sleeve ($100+ tiers) will feature special cover art by Ayami Kojima.

Even IGA was surprised! Here's what he told us: "Honestly, I really didn’t think we could convince her to join the production, so I’m overjoyed by her participation. And really, the level of involvement isn’t really important for me. The most important thing is just being able to work closely with my old friends again. We created something amazing before and to get one more golden opportunity to do this again makes me so happy. Thank you Ayami. Thank you for making time where you really had none to create this art and add your style to the project.

And here's Kojima herself: "Unfortunately I can only offer a small amount of time to show my appreciation and excitement for IGA's new project, so I'm happy to know that the art team working on it is so talented—and, more than that, that they really seem to have passion for the material they're working on. It gives me confidence that this will be a game that fans will really love, and I know I personally am looking forward to seeing how great it will be."


炸裂,今天宣布小岛文美为设定集做封面插画。

我去把金额改成110的了。。。。

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引用:
原帖由 BeastMa 于 2015-5-12 03:13 发表
posted by wap, platform: iPhone
其实胧村正就是个变种银河城

而ori更接近传统意义的银河城

本帖最后由 BeastMa 于 2015-5-12 03:14 通过手机版编辑  
农村正是一个一张又一张只有平地或者重复的平台一模一样的场景左右重复重复再重复拼凑出来的游戏. 游戏流程就是从最左边穿过二十张一模一样的平地场景跑到最右边说几句话打个boss. 再从最右边再穿过三十张一模一样的平地场景跑到最左边说几句话再打boss. metroidvania系游戏的关卡设计, 探索地图, 获得新能力开启新地图等等的要素在哪里?

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300w的目标是wiiu平台,笑喷了,于是游戏成品画面可以降低不少期待了

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