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[追加官网新图] 3DS《怪物猎人4》大杂志图, 翻译 Fami 通访问重点

杂志图片 :
http://club.tgfcer.com/thread-6475780-1-1.html
官网图 :
http://www.capcom.co.jp/monsterhunter/4/

















http://gonintendo.com/?mode=viewstory&id=180630
Famitsu interview reveals another round of Monster Hunter 4 details

- been in development for two years
已经开发两年了
- development scale is the largest in series' history
开发规模是系列历史中最瘈
- development was running in parallel with Monster Hunter 3G
和 MH3G 是平行地同时开发
- this let the team take the ideas that went over well in MH3G and use them in MH4
MH3G 好的意念将用到 MH4 里
- added a target camera to MH3G because they were thinking about using it in MH4
MH3G 加上目标镜头是他们想用到在 MH4
- features "catchy" new elements related to Felynes.
怪物 Felynes 會有 "捉" 的新要素
- the keyword for MH4 is "adventure"
MH4 的重点是冒险
- single player mode will have major story developments
单人模式将有是主要故事发展
- features the largest number of NPCs in series history
系列历史中表现最大量的 NPC
- home base is called "Barubare"
家的基地叫 "Barubare"
- Barubare is a collection of caravans which move to various areas
Barubare 是 caravans 的集....合
- do jump attacks that make use of height differences
游戏中会搭载利用高低差的动作,例如跳跃攻击等;
- enemies will also see changes to their movements based off slope and height differences
敌人在斜坡和高度差也会有移动的改变
- environments can see changes and destruction
环境可以改变和破坏
- adding new options and breadth to your overground actions
- aiming for the game feel to be such that you'll have fun just running about the fields
目标是在两地移动时也会乐趣
- game will have a fresh new play feel with new elements
游戏有新的元素, 会有新鲜的新感觉
- name of the monster with the big ears from the trailer is "Kecha Wacha"
片段中有大耳朵的怪物叫 "Kecha Wacha"
- the field with the red rocks from the trailer is called "Ruins Field" (Iseki Heigen)
片段中有红石的地方叫废墟"Ruins Field" (Iseki Heigen)

国外的比较图 :
要按图放大 ~~~~~~~~~~





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屏幕真大啊,让我刚买的都纠结



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NPC设定很到位

盔甲设定太科幻……


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来一个十二星座盔甲,我很有动力。分别从白羊怪、金牛怪能傻逼身上博取,想想就有趣

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