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Preview-Mario Kart Wii-NGAMER



Mario Kart Wii
Format Nintendo Wii
Developer Nintendo
Publisher Nintendo
Genre Racing / Driving
NGamer Magazine
13-Aug-2007
Classic tracks! The return of hopping! Online racing! The definitive Nintendo racer is back

Told you, didn't we? But knowing that Mario Kart Wii was going to be announced at Nintendo's E3 press conference didn't make us any less excited.

When it came to the thing actually being revealed - in precisely 30 seconds of mouthwatering footage - we were cheering on the edge of our chairs just like you, gawping at the promising new tracks and classic old ones just like you... squeezing our eyelids shut and wishing that we could be transported ahead to 2008 in order to play it right now, just like you.

Of course, you want to know everything there is to know about Mario Kart Wii. So we've dug away with our info spades to uncover the secrets behind Mario Kart Wii - the characters, the vehicles, the tracks, the items, the online play - and brought the whole lot to you here.

Nintendo's E3 showing couldn't have delivered us a more exciting announcement. Drink it in, and try to come to terms with the fact that if Nintendo's plans work out, you'll be overtaking people on your big telly - online - in less than five months.

THE TREES ARE ALIVE
No kidding - as with Super Mario Galaxy, Mario's world seems happier than ever.
The trees lining Mario Circuit here actually wiggle from side to side
- part of the general visual bounciness that sees smoke rising from pipes and tubfuls of gold careering over your head in Wario Mines.
The waterfall in Yoshi Falls looking about a bazillion times better than it did on DS, yessir.
You can bet that Nintendo's saving the dreamiest tracks for revealing much later:
including this generation's optically-overloaded version of Rainbow Road.
更丰富的赛道场景互动

HOP-AND-BOOST IS BACK
Hop! Hop! Hop! Forget Double Dash!!'s tarmac-glued karts.
The briefest glimpse of Yoshi pogoing past Luigi proves that the ace jump/skid controls from Kart 64/DS are back.
The Wii's 2 button would be the natural fit for it too, and it marks a return to gratifying last-minute foe-slamming,
hours spent teasing out secret/glitchy trampolining shortcuts - not to mention boosting your way out of corners with that beautiful blue burst of blowtorch-exhaust.
经典跳跃回归

ANOTHER BLOCK PARTY
Mario Kart wouldn't be Mario Kart without rainbow-shimmery '?' blocks dotting the tracks,
and one section of Wario Mines shows them grouped in typical evil manner - a zig-zag across the track - that's just primed for those teeth-gnashing sliding-right-through-and-missing-them-all moments.
Check the box right for the items we know of.
新道具

WAIT - WHAT? 12 PLAYERS?
Yes - it's online. Properly. Race anyone you have a Friend Code for - or, if Mario Kart DS is the template, random worldwiders.
Unlike on DS, Battle mode will also be online.
And while Reggie told us to "wait and see" how many karters will be racing, the video screen behind him showed a dozen karts on the track!
You'll understand if we don't get round to making the magazine any more.
FC连线或者世界随机
12人在线对战?!噢买嘎.....
战斗模式也可以在线游戏


THOSE LITTLE TOUCHES
Do the characters' heads actually turn to look at the vehicles they've just sent flying bonnet-over-exhaust with a perfectly-timed red shell?
Looks that way, judging by Luigi's smug glance at Bowser - and Henman-esque air-punch.
Perhaps there'll be Mario Strikers-style 'highlights' bits at the end of the race to really rub it in, too.
更多小动作

PESKY 'PEDESTRIANS'
Don't blame the Goomba - it is a zebra crossing after all.
But do get ready to curse more pesky kart-clattering obstacles than ever:
happily bouncing cows at Moo Moo Farm, roving barrels of gold in Wario Mines, and inconveniently-placed treehouses at Yoshi Falls.
赛道上的障碍物


....有用的似乎就这些
更多请看:
http://computerandvideogames.com/article.php?id=169996

[ 本帖最后由 阿西达卡 于 2007-8-15 00:58 编辑 ]


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又能跳了……开始担心关卡设计师会弄一堆泥啦什么的在赛道上……



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12人在线对战?!
这个最爱


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不是一直都能跳的么?

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引用:
原帖由 斗烟玉 于 2007-8-14 22:42 发表
12人在线对战?!
这个最爱
  最高

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看起来怎么觉得和namco制作的

mario kart街机很类似。。。

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最关心的是操作方式


ps:新马车出来时,不会是棒子卡丁车大幅更新时吧:D :D :D

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马车wii送一个塑料圈,操作方式是可以想见的
加上猫叔一直在强调的“什么样的玩家都在同一起跑线”和马车历来的定位
相信n可以把棒子和马车的传统操作感觉结合得很完美吧

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引用:
原帖由 阿西达卡 于 2007-8-15 00:57 发表
马车wii送一个塑料圈,操作方式是可以想见的
加上猫叔一直在强调的“什么样的玩家都在同一起跑线”和马车历来的定位
相信n可以把棒子和马车的传统操作感觉结合得很完美吧
棒子哪个有什么好借鉴的??我晕,又没什么特别之处

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引用:
原帖由 sxyzero 于 2007-8-15 01:23 发表

棒子哪个有什么好借鉴的??我晕,又没什么特别之处
不是说跑跑
是说遥控器啦。

激情大卡车+马车的完美融合那是很值得期待的

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FC连线或者世界随机
12人在线对战?!噢买嘎.....


另外激情卡车的操作其实很不错

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看来我要忍不住买了,不过
我有点怕老任耍阴封主机!

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GOOD出了和老婆耍

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引用:
原帖由 sxyzero 于 2007-8-15 01:23 发表

棒子哪个有什么好借鉴的??我晕,又没什么特别之处
棒子指的是wiiremote...............

你还真以为是棒子的那泡泡卡丁车啊。

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