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[业评] bio re4的全平台画质评测出了

posted by wap, platform: iPhone
https://www.youtube.com/watch?v=QrCX_oBtpU8

Xbox Series S:
- Resolution Mode: 1440p/~40fps
- Performance Mode: 1080p/60fps

Xbox Series X:
- Resolution Mode: 2160p/~60fps
- Performance Mode: Dynamic 2160p/60fps

PS5:
- Resolution Mode: 2160p/~60fps
- Performance Mode: Dynamic 2160p/60fps

- All versions use the same temporal reconstruction technique for resolution that we saw in RE Village.
- PS5 and Xbox Series X use dynamic resolution for performance mode. PS5's average resolution is slightly higher in this mode in the areas tested, although nothing remarkable (PS5: 1872p | XSX: 1836p).
- Resolution mode enables Ray-Tracing on PS5/XSX by default, but we can enable/disable it in any display mode.
- Xbox Series S does not have Ray-Tracing. It is also not possible to enable enhanced hair. It also suffers from some cutbacks in texturing, LOD and shadows.
- Ray-Tracing improves the overall lighting of specific areas and reflections as we saw in Resident Evil Village. Its use is quite anecdotal.
- On PS5/XSX/PC it is possible to activate a graphics option that improves the physics of Leon's hair and other characters/animals. However, this option causes integration problems with the lighting in the console versions.
- PS5 has a performance advantage over XSX, with an average of 5/10fps over. In any case, I recommend in all versions the performance mode without RT, which maintains a stable 60fps.
- You will have the full performance of the PC version with the final version of the game.


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posted by wap, platform: Chrome
简单说就是PS5不管是动态分辨率还是帧率,都高过XSX。

再加上还有手柄振动优势和独占雕像限定版。

这游戏实在是没必要买XSX版。



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posted by wap, platform: Chrome
这么看确实ps5更糊

甚至不如XSS,喷了
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