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EA第二季财报公开:家用机收入主要来自XB360

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原帖由 cangying 于 2006-11-4 18:28 发表
    公司在家用机平台的收入则主要来自于Xbox 360,EA开发的多款畅销Xbox 360游戏为公司创造了1亿6千6百万美元的收入,其比例占到了EA季度收入总和的21%,同时也弥补了由于现有主机平台游戏销量下滑所造成的损失。EA 高层还宣布,公司目前已经是微软次世代主机最大的游戏发行合作伙伴,影响力遍及北美和欧洲。
其实全球大发行商/软件商都面临次世代转型的问题

盘子不大的如Ubisoft,转型步伐比较快,势头大好。在PS3、360和Wii上都有重量作品推出。

EA盘子大,按理说对现有平台的“惰性”也会大一些。虽然有资金和人力,但是次世代的转身并不从容,从EA在自己Renderware之外购买了UE3引擎授权,就可管窥一斑。

财报出来,大喘气,估计他们也没想到向次世代的转型会这么快。很快就看不到平台一大串的“全平台”游戏了。

EA在X360上会有更多精彩表现的。


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楼上又来一个自作聪明的怀疑论者……

好吧……

看来EA自己算错了???

提醒你:不要光看销量,Xbox 360游戏的售价多少?PS2版售价多少?谁的利润更高?

不是看看销量就能“估算”的

附楼主转的Levelup报道原文:

http://videogames.yahoo.com/newsarticle?eid=490893&page=0

EA touts record quarterly revenues

Sports games help EA ring up $784 million; publisher delays Army of Two, Crysis, reveals next-gen Black, movie-based Simpsons, Road Rash, Wii Sims, new Lord of the Rings, new SimCity, Sims 3.

By Brendan Sinclair

2:43 pm PST November 2, 2006

In yet another sign that the transitional slump between console generations is all but over, the biggest third-party publisher in the world announced today that it racked up its biggest second-quarter take ever.

For the three months ended September 30, 2006, Electronic Arts racked up total revenues of $784 million, a jump of 16 percent over 2005's second-quarter haul of $675 million. The publisher attributed the numbers to the launch of the latest installments of its annual sports games--Madden NFL 07, NCAA Football 07, FIFA 07, NBA Live 07, and NHL 07. In an investor conference call, EA execs noted that NCAA Football 07 sold an all-time high of 2 million copies in the quarter, and that the company's NHL series was having its strongest year ever.

Broken down by platform, the increase was attributable to gains in the Xbox 360 and mobile sectors. The $166 million brought in by EA's Xbox 360 games accounted for 21 percent of the company's total revenue, and more than made up for declines in the current-gen platforms. The publisher also boasted that it is now the number one publisher for Microsoft's next-gen platforms year-to-date in both North America and Europe.

While Electronic Arts' revenues for the quarter broke records, its net profits did not. Last year the publisher posted bottom-line gains of $51 million; this year it had to settle for a take-home of $22 million.

For the current quarter, EA expects to bring in revenues between $1.2 billion and $1.3 billion, with projections for the full fiscal year ending March 31, 2007 being ticked up to the $2.95 billion to $3.13 billion range from $2.8 billion to $3 billion.

Those projections were moved up despite the shuffling of two big-name titles out of the company's release calendar through March. In the conference call, EA confirmed that the Xbox 360 and PlayStation 3 action game Army of Two and the PC sci-fi first-person shooter Crysis have both been delayed until the next fiscal year, meaning they won't be released before April of 2007.

The company mentioned a number of projects beyond the current fiscal year that are sure to boost revenues as well. In addition to a Sims game being developed specifically for the Wii, the publisher has a new Road Rash under way, a game to accompany the movie version of The Simpsons, new Lord of the Rings and SimCity games, and a next-gen version of Black. Finally, EA also confirmed that The Sims 3 is in development, with a likely fiscal year '09 (April 1, 2009-March 31, 2010) release date.

[ 本帖最后由 RestlessDream 于 2006-11-4 20:50 编辑 ]



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