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[新闻] SIE×Firewalk Studios宣布合作发行一个新的原创多人IP

https://www.probablymonsters.com ... a-multiplayer-game/
引用:
ProbablyMonsters™ Inc., a new category of game company that builds sustainable game studios through a people-first culture, proudly announces that Firewalk Studios™, a AAA studio focused on delivering world-class multiplayer experiences, has entered into an agreement with Sony Interactive Entertainment as the exclusive publishing partner for its inaugural multiplayer game. This publishing partnership is the first to be announced for a member of the ProbablyMonsters family of studios.
Founded in 2018, Firewalk Studios is led by Tony Hsu (Studio Head, previously GM and SVP of Destiny at Activision), Ryan Ellis (Game Director, previously Creative Director at Bungie) and Elena Siegman (Executive Producer, previously at Harmonix, Irrational Games, and Bungie). The team includes a deep roster of highly talented developers who have helped deliver top-selling, culturally impactful titles, including the Destiny franchise, where all three leads worked successfully together on both development and publishing, as well as Call of Duty, Apex Legends, Mass Effect, and Halo. This collected expertise allows this team to focus on delivering a rich multiplayer game experience rooted in great core gameplay and inspired art. Firewalk continues to recruit top talent for its team, which is built on collaboration, inclusion, and respect.
Firewalk Studios是ProbablyMonsters旗下三个工作室之一,ProbablyMonsters这个公司之前没了解过,按我的理解是一个协调辅助工作室和发行商之间签约的公司(一些有经验的业界老兵架一个保护伞防止工作室被发行商血坑?),另外两个是专注叙事体验的Cauldron Studios和正在制作次世代COOP RPG游戏的未命名工作室。
官方稿里提到Firewalk Studios的成员有Tony Hsu(工作室的头,之前是动视命运项目的总经理、副总裁),Ryan Ellis(游戏导演,之前是命运2的创意导演)Elena Siegman(执行制作人,之前在Harmonix、Irrational Games和Bungie担当各种制作人)。


看来SIE还是保持自己的节奏,寻找新工作室合作游戏,游戏产出好的话考虑收购,最近的是蓝点和Housemarque,传闻Remedy也有一个合作IP(控制组新作),之前Jade的新工作室Haven,以及现在的刚公布的Firewalk Studios,后续可能还有很多新的合作会陆续公布
另一个信号是SIE开始积极的挖掘多人游戏内容,之前的毁灭全明星、铁血战士(虽然结果不好),现在的Firewalk,以及第一方老将的顽皮狗、游击队、SP,次世代PS5会有更多的多人第一二方内容应该是板上钉钉了


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posted by wap, platform: VIVO
不错,希望这些多人也能跨到xbox上去。



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引用:
原帖由 乐克.乐克 于 2021-4-23 21:29 发表
posted by wap, platform: VIVO
不错,希望这些多人也能跨到xbox上去。
XBOX悬,上PC应该比较稳


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posted by wap, platform: Android
索尼的这俩,加微软的嗜血边缘,俩家的纯多人表现都不咋地

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posted by wap, platform: VIVO
引用:
原帖由 @byisme001  于 2021-4-23 21:42 发表
索尼的这俩,加微软的嗜血边缘,俩家的纯多人表现都不咋地
嗜血边缘应该去跟画到死放到一块比较合适2333

我特地从公测到发售玩了好多次,感觉很差,还不如画到死好玩,都属于凉的飞快那种

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这几天索尼好消息挺多的,说PS5独占前所未有的多,拭目以待。

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posted by wap, platform: VIVO
引用:
原帖由 @king8910213  于 2021-4-23 21:30 发表
XBOX悬,上PC应该比较稳
我也很希望战争机器跟光环也跨到ps上。

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