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[新闻] 任天堂为新主机招募工程师

引用:
Description of Duties

Nintendo Technology Development is looking for a lead graphics architect in the system-on-chip architecture group in Redmond, WA. The group is responsible for the architecture of Nintendo’s game console SoCs. The graphics architect plays a key role in determining the SoC architecture. The job responsibilities are:
Evaluate HW graphics (GPU) offerings from SoC solutions available in the market based on performance, power, and silicon area.
Evaluate the performance of the SoC solutions for both proprietary and standard graphics APIs.
Determine workloads and simulation models for both performance and power characteristics of GPUs.
Keep track of GPU architectural improvements in the industry and devise strategies to incorporate them for future Nintendo gaming platforms.
Act as the graphics architectural evangelist working with global Nintendo teams for future and on-going programs.
Work with external SoC vendors as the Nintendo focal point for graphics GPU architecture.
Should be prepared to work through architecture, design, validation, and bring-up stages of SoC design in cooperation with internal and external teams.

Summary of Requirements
The ideal candidate will have had experience working directly in a GPU architecture and design team with significant responsibilities.
Low power and SoC design experience would be a plus.
The candidate is expected to have good architectural insights and the ability to apply that for setting future graphics direction for Nintendo.
A bachelors degree (graduate degree preferred) in computer science/engineering or electrical engineering.
5+ years of lead or architectural role experience are required.
http://www.neogaf.com/forum/showthread.php?t=916426

扫了一眼,关键词是SOC和低功耗
可能是一块APU

[ 本帖最后由 Nemo_theCaptain 于 2014-10-22 03:51 编辑 ]


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posted by wap, platform: iPhone
这要求也太高了,相似的职位我敢说ms和sony给的绝对要比地狱多,就之前那谁描述的和njp沟通wiiu文档的情形来看是个脑子清醒的都不回去,除非是雷帝这种真爱了

看这描述具体架构还没定,不过走低功耗路线是无疑了,机能继续坑爹



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放心,也就比现在PS4不相上下,然后5年后出


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有些时候任天堂不知道在想些啥,掌机考虑功耗是很实在的,但主机真心不要过多考虑功耗,任天堂还是要把眼界瞄向N年后的市场
本帖最近评分记录

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posted by wap, platform: Galaxy S II
任天堂想了想,决定才用英特尔的atom……然后转型做平板,带底座

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或许是WiiU的反向主机,运算能力在手柄这头,要在电视上玩另买接受外设接HDMI。感觉比现在合理一点

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posted by wap, platform: Chrome
引用:
原帖由 @sirforest  于 2014-10-22 09:49 发表
或许是WiiU的反向主机,运算能力在手柄这头,要在电视上玩另买接受外设接HDMI。感觉比现在合理一点
那你觉得机能能超过wiiu么

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posted by wap, platform: Meizu MX2
招毛的工程师,还要自己做soc不成?sony自己搞cell吃的亏还少吗?地狱这是要完啊!

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posted by wap, platform: iPhone
引用:
原帖由 @FURA  于 2014-10-22 11:21 发表
招毛的工程师,还要自己做soc不成?sony自己搞cell吃的亏还少吗?地狱这是要完啊!
233
起码稍微看看再喷吧

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posted by wap, platform: iPhone
如果还是低功耗低机能祝再好好吃瘪一次

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posted by wap, platform: 小米 红米1S
看来应该是下一代应该是传闻中的主机掌机一体化了。
把制作资源集中到一台机器上,也是好事

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posted by wap, platform: iPhone
Wiiu已经完蛋了 还有下代主机??

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随便配台X86的PC拉倒吧,找AMD弄点便宜CPU和显卡就这么难?为了在硬件上省钱抠门成这样真不容易...

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posted by wap, platform: Chrome
引用:
原帖由 @MegaDr  于 2014-10-22 11:26 发表
看来应该是下一代应该是传闻中的主机掌机一体化了。
把制作资源集中到一台机器上,也是好事
任天堂再脑残,也不会主机掌机一体化

任天堂说的只是开发环境尽量统一

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posted by wap, platform: HTC Butterfly S 919D
引用:
原帖由 @超越怪的猫肉人  于 2014-10-22 07:47 发表
有些时候任天堂不知道在想些啥,掌机考虑功耗是很实在的,但主机真心不要过多考虑功耗,任天堂还是要把眼界瞄向N年后的市场
低功耗只是任天堂一个宣传的口号而已,不能说出来的是为自己用落后过时硬件低成本找个借口罢了。

任天堂说要低功耗,环保省电,绿色健康,难道你真信?

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