混世魔头
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小黑屋
原帖由 村上春樹 于 2011-12-12 18:26 发表 天師自承認自己是無間飯,大家可以散了,讓他一人自己笑抽不已吧。
魔王撒旦
In GOW3 all the cutscenes are created using our in-game engine, however some scenes were just too epic to run real time and thus are recorded videos."
魔神至尊
原帖由 村上春樹 于 2011-12-13 09:03 发表 wikipedia都說白了戰神3 過場有些是及時運算也算不來的,天師還沒搞清楚自己怎麼把自己頭銜給開除了嗎。 還是你只有那一套?預錄最差比上即時最佳,得出所有預錄都能可以及時運算的結論?你果然 ...
天外飞仙
原帖由 NOKIA_N9 于 2011-12-13 09:31 发表 出处是这里啊,别断章取义看后半句了,丢人啊,前半句已经暴露信息来源的错误了,居然说所有过场都是in-engine渲染,笑抽了,事实是不少过场都是in-game。
Velazquez later stated "When I mentioned that GOW3 has no CG, I was referring to the fact that we do not have pre-rendered scenes that were created outside of the game engine, like GOW 1 and 2. In GOW3 all the cutscenes are created using our in-game engine, however some scenes were just too epic to run real time and thus are recorded videos."
原帖由 变色龙 于 2011-12-13 09:57 发表 8台PS3渲染的过场效果跟实机效果貌似没啥根本性的区别,看过场直接转为实机操作就知道了 这顽皮狗绝壁是高级索黑啊
PIKA
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满天都是比卡丘
原帖由 比卡丘 于 2011-12-13 11:20 发表 posted by wap, platform: Firefox 喷点在哪里?
原帖由 村上春樹 于 2011-12-13 10:10 发表 即時渲染就不是「create in our game engine」?製作單位就說白了所有過場都是來自遊戲引擎,跟GOW 1,2有CG過場不同,但GOW3部分段落也非及時運算 您真是太無間了
原帖由 村上春樹 于 2011-12-13 13:13 发表 Velazquez later stated "When I mentioned that GOW3 has no CG, I was referring to the fact that we do not have pre-rendered scenes that were created outside of the game engine, like GOW 1 and 2. In GOW ...