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最终幻想THEATRHYTHM 游戏视频,更新游戏基本介绍

[flash=628,512]http://player.youku.com/player.php/sid/XMzAzNDU3Nzky/v.swf[/flash]









•The game will have over 50 songs.
50首以上曲目
•The songs include three songs each for FFI through FFXIII, corresponding to each game's Field, Battle and Event stages.
1至13代每作三首,对应野外、战斗、事件的关卡
•In addition to 3D visuals, the game will have surround sound.
3d画面,环绕声
•A release is planned for Winter.
计划冬季发售
•Development on the game originally started on the DS but the project was moved to the the 3DS.
ds计划,转移到3ds
The staff had apparently had space issues on the DS, somethign that was resolved with the platform switch.
本来在ds上有容量问题,换平台开发解决了

Theatrhythm has three modes of play: Music Game, SpotPass and Museum. Of these, only Music Game is introduced.
三个模式, Music Game, 热点擦肩和博物馆,只公开了音乐模式

Select Music Game, and you'll be presented with three submodes: Series, Challenge and one unidentified mode.
These options are shown alongside your current party, listed with HP and level. It also looks like you can swap out characters from your party here.
音乐模式包括:系列,挑战和一个不明的子菜单,可以选择队伍,看等级信息,更换成员

Now for the gameplay details. As you might have guessed from the screenshots that were released yesterday (see below),
the basic gameplay involves icons moving across the screen. There are three types of icons:
游戏操作的具体内容

    Red: Touch the screen briefly
    Yellow: Slide in the direction of the arrow or line of movement of the icon
    Green: Touch and hold down on the screen.

It was previously revealed that the game will have "field," "battle" and "event" stages for each of the numbered Final Fantasy titles.
Of these, field and battle are introduced in the magazine.

    Field
    Play to field, town and dungeon music. There's just one rhythm line here.
The difficulty is lower, and there are some more relaxed songs that require you to slide the touch pen up and down.



    Battle
    There are four rhythm lines here. The music is higher tempo and the difficulty higher.
It appears that you'll be able to get critical attacks by timing your inputs perfectly. Yesterday's screenshots confirmed the presence of chains.






- Music from every numbered game in the series will be featured
- Will feature all the main characters in the series. Users will choose 4 of their favourite characters to play the game.
- You can choose the FF games that you've previously played, and also choose the "Field", "Battle" and "Event", and the game system will differ based on your choices.
- Can choose difficulty level.
- Features "Beautiful Movie Scenes" (presumably CG movies)
- As you clear the stages and level up your characters, more music and movies will be unlocked

On the music front, the game will have major songs from the numbered FF games.
Specific songs mentioned by Square Enix include Clash on the Big Bridge (Final Fantasy V), One Winged Angel (Final Fantasy VII), At Zanarkand (Final Fantasy X) and The Sunleth Waterscape (Final Fantasy XIII).
And, of course, the main FF theme

In the meanwhile, here's the game's prologue, in case you were wondering how Square Enix has managed to cram a rhythm game into the Final Fantasy universe.

Apparently, the space between the gods Chaos and Cosmos is known as "Rhythm."
"Rhythm" gives birth to the crystal which controls music, and fills the world with sound.
However, the forces of chaos have disrupted the peace, and the crystal has begin to lose its shine.
To restore the crystal's shine, the music wave "Rizpo" must be increased. And so, the warriors, guided by the crystal, begin their journey of music.

When that journey will begin is anyone's guess at present, as the official site does not have a release date.

新视频:
[flash=628,512]http://player.youku.com/player.php/sid/XMzAzNzE4NzEy/v.swf[/flash]

[ 本帖最后由 NBB_MK2 于 2011-9-13 13:27 编辑 ]


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fans向的作品啊。



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看了视频,在想3DS上会不会有应援团新作……


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这是又按键,又用笔画的?手忙脚乱啊。

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这应该是右手执笔左手按键或者相反,不可能左右手都要用按键还要触摸了吧

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看视频全部用笔划更有可能吧,箭头就是按方向划出
否则方向键全部斜方向这么快速度难度是不是太大了

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音乐湿了

Decisive Battle

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官网做得很不错
http://www.square-enix.co.jp/t_ff/

看了一下,操作是全触摸,基本上是点、按方向划、和长点动方向再松手的操作,和应援团的节奏打点非常相像,每首曲目都有不同难度
看来是个融入rpg的流程感成长要素,如赶路开宝箱和战斗获得经验长级等,又有节奏游戏的熟悉曲目挑战高分要素,再加上全ff系列13作曲目,游戏看来还是挺有意思的

[ 本帖最后由 阿西达卡 于 2011-9-13 00:00 编辑 ]

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外包社:indieszero

外包作品:
    Sutte Hakkun
    Dish Pong! (お料理ポン!?)
    Spirits of the Dead Chibitto of Electron (電子の精霊ちびっと?)
    Sakura Momoko no Ukiuki Carnival
    Sennen Kazoku
    Electroplankton
    Shaberu! DS Oryōri Navi
    Oshare Majo: Love and Berry DS Collection
    Retro Game Challenge
    DS Beautiful Letter Training (DS美文字トレーニング?)
    Cooking Guide: Can't Decide What to Eat? (known in North America as Personal Trainer: Cooking)
    GameCenter CX: Arino's Challenge 2 (sequel to Retro Game Challenge)
    Double Pen Sports[1]
    Theatrhythm Final Fantasy

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一开始觉得挺SB,但是看到FF8舞会的时候还是有点怀念……
不知道老CG会不会3D化?

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[ 本帖最后由 阿西达卡 于 2011-9-13 09:08 编辑 ]

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•The game will have over 50 songs.
50首以上曲目
•The songs include three songs each for FFI through FFXIII, corresponding to each game's Field, Battle and Event stages.
1至13代每作三首,对应野外、战斗、事件的关卡
•In addition to 3D visuals, the game will have surround sound.
3d画面,环绕声
•A release is planned for Winter.
计划冬季发售
•Development on the game originally started on the DS but the project was moved to the the 3DS.
ds计划,转移到3ds
The staff had apparently had space issues on the DS, somethign that was resolved with the platform switch.
本来在ds上有容量问题,换平台开发解决了

Theatrhythm has three modes of play: Music Game, SpotPass and Museum. Of these, only Music Game is introduced.
三个模式, Music Game, 热点擦肩和博物馆,只公开了音乐模式

Select Music Game, and you'll be presented with three submodes: Series, Challenge and one unidentified mode.
These options are shown alongside your current party, listed with HP and level. It also looks like you can swap out characters from your party here.
音乐模式包括:系列,挑战和一个不明的子菜单,可以选择队伍,看等级信息,更换成员

Now for the gameplay details. As you might have guessed from the screenshots that were released yesterday (see below),
the basic gameplay involves icons moving across the screen. There are three types of icons:
游戏操作的具体内容

    Red: Touch the screen briefly
    Yellow: Slide in the direction of the arrow or line of movement of the icon
    Green: Touch and hold down on the screen.

It was previously revealed that the game will have "field," "battle" and "event" stages for each of the numbered Final Fantasy titles.
Of these, field and battle are introduced in the magazine.

    Field
    Play to field, town and dungeon music. There's just one rhythm line here.
The difficulty is lower, and there are some more relaxed songs that require you to slide the touch pen up and down.



    Battle
    There are four rhythm lines here. The music is higher tempo and the difficulty higher.
It appears that you'll be able to get critical attacks by timing your inputs perfectly. Yesterday's screenshots confirmed the presence of chains.






- Music from every numbered game in the series will be featured
- Will feature all the main characters in the series. Users will choose 4 of their favourite characters to play the game.
- You can choose the FF games that you've previously played, and also choose the "Field", "Battle" and "Event", and the game system will differ based on your choices.
- Can choose difficulty level.
- Features "Beautiful Movie Scenes" (presumably CG movies)
- As you clear the stages and level up your characters, more music and movies will be unlocked

On the music front, the game will have major songs from the numbered FF games.
Specific songs mentioned by Square Enix include Clash on the Big Bridge (Final Fantasy V), One Winged Angel (Final Fantasy VII), At Zanarkand (Final Fantasy X) and The Sunleth Waterscape (Final Fantasy XIII).
And, of course, the main FF theme

In the meanwhile, here's the game's prologue, in case you were wondering how Square Enix has managed to cram a rhythm game into the Final Fantasy universe.

Apparently, the space between the gods Chaos and Cosmos is known as "Rhythm."
"Rhythm" gives birth to the crystal which controls music, and fills the world with sound.
However, the forces of chaos have disrupted the peace, and the crystal has begin to lose its shine.
To restore the crystal's shine, the music wave "Rizpo" must be increased. And so, the warriors, guided by the crystal, begin their journey of music.

When that journey will begin is anyone's guess at present, as the official site does not have a release date.

[ 本帖最后由 阿西达卡 于 2011-9-13 09:29 编辑 ]

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posted by wap, platform: SAMSUNG (Nexus S)

这游戏如果卖到300以上就没有入的欲望了

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可以买一张休闲的玩。每天都能拿出来玩几把那样

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posted by wap, platform: SonyEricsson (U1)

感觉这游戏更像DS版的交响情人梦

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