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[业评] 我设计的PSP后继机

引用:
原帖由 卖哥 于 2010-8-11 11:41 发表

只是判定有效即可。
是你开枪后,对方过了0.2秒走了半步离开你枪口位置了再倒下,而不是画面定格0.2秒再继续。
你这依然有0.2秒延迟。并且你这不光是延迟,连判定都成问题。A位置开枪 人在B位置死。如果对方在这0.2秒内向你开枪了,你岂不是掉血掉得很冤枉,估计没人能忍这种方式游戏


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posted by wap, platform: dopod

他说的这种在按键频率很低的内容中可以,比如不激烈的qte,可是这依然需要数倍的网络带宽,再说本来这种情况下延迟些也问题不大



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引用:
原帖由 tdk01 于 2010-8-11 13:26 发表
posted by wap, platform: dopod

他说的这种在按键频率很低的内容中可以,比如不激烈的qte,可是这依然需要数倍的网络带宽,再说本来这种情况下延迟些也问题不大
我前面已经说了玩“云文字MUD”是没问题的,呵呵


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sony拿 PS2+PS3+PSP+PSN 一起说事,推出 “PS家族” 的概念不是一天两天了吧。至于光头哈里森的 Game 3.0 现在已经彻底被 3D化 的光芒掩盖了吧。。。具体业务整合程度现在看来还是比较缓慢

我也不认为psp2 / ps4 的时代能见到具有飞跃性的云游戏应用。像上面的朋友说的,有线宽带网络上云游戏都还没有比较成功的案例,在这样一个技术和商业前景都尚不明朗的情况下,我不认为索尼会冒险

当然,微软的 live anywhere 也不见踪影。我相信主要是狗屁的 windows phone 7 拖后腿太久 = =

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笑而不语

Exclusive: Sony Ericsson to introduce Android 3.0 gaming platform and PSP Go-like smartphone



There's no question that gaming on the Android platform has heretofore been relatively underwhelming, but that looks like it's all about to change. It seems that Sony Ericsson -- a company that has yet to even introduce an Android 2.0 device -- is at work on a project to redefine gaming on Google's mobile platform. We now know (via a trusted source) that the company is actively and heavily developing a brand new gaming platform, ecosystem, and device (possibly alongside Google) which are already in the late stages of planning. And we've got the goods on it.

Here's what we can tell you about the hardware: if you're a gaming fan, this is exactly the kind of phone you've been waiting for. The device is described as cross between the Samsung Captivate and the PSP Go -- in other words, it's a landscape slider with game controls in place of the typical QWERTY keyboard. The D-pad is here, but instead of the small joystick, the device will have what was described as a "long touch pad" for analog controls, along with standard PSP buttons and shoulder buttons. The phone has a large display, described as being between 3.7 and 4.1 inches with WVGA or better resolution, a 5 megapixel camera that we're told might not be final, and it'll likely have a 1GHz Snapdragon CPU on board. The phone is mostly black with some silver highlights, and the gamepad area is white / silver in color. Apparently it's currently branded as a Xperia device, but it looks like it will carry PlayStation branding as well. Those who've seen the phone say it looks "pretty damn sexy." The mockup above probably doesn't do the actual hardware justice, but it should give you an idea of what you'll be dealing with.

On the software side, it looks like the device will be running Gingerbread (Android 3.0) with a phone-specific skin, and there will be a new area of the Android Market specifically for the games. That content will be initially accessible only by the halo device, but from the sounds of things, these titles might be made available to other Android phones if their specs and button layouts meet requirements. Games will be graphically in the range of PSX or PSP games, meaning true 3D gaming is headed to Android. Titles currently being shown off seem to be focused around some older PSX as well as new PSP offerings, with God of War, Call of Duty: Modern Warfare, and LittleBigPlanet possibly on tap, and future plans for titles which incorporate augmented reality features.

In terms of release, it's possible that the phone and ecosystem could be introduced as early of October of this year, but we have yet to confirm.

Right now we're working on getting even more detail about the phone and partnership, but we can tell you now that this is not a random rumor -- we have reason to believe that what we've heard and seen is real and coming to market. It makes perfect sense in a way -- Google gets a much-needed push into the gaming and entertainment space for Android, while Sony (via its partnership with Ericsson) finally delivers the PlayStation phone users have been wanting. We see it as a major win for both companies and the consumer... and we always need another distraction. Stay tuned to this space for updates as we get them, and in the meantime, start socking away the pennies.

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se可以出,但sce绝对不能碰其他系统的。

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(摊手)

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另外看了看125楼的概念图,貌似psp go按键是轻触式,毫无手感可言了,早死早超生吧

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engadget果然很会mockup

我始终不认为手机会是psp2的发展方向。。。

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一个像PSP的可以玩游戏的安卓手机不等于它就是PSP2呀。

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先炒股
下午再回帖

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引用:
原帖由 RestlessDream 于 2010-8-12 12:41 发表
engadget果然很会mockup

我始终不认为手机会是psp2的发展方向。。。
是不是手机并不重要,但是PSP后续机肯定要向多媒体网络终端发展,不然以后在ipad和IP的双重压力下根本没有任何活路

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看到1280X720的分辨率我就不想说什么了

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滑盖,双肩键,双摇杆(我想作者说的应该是滑杆),什么厚度?
屏幕明显是看了IPHONE3GS=》IPHONE4之后开始的遐想。
试问当年PSP和GBA的分辨率、游戏显示对比不是更大么?后果又如何了……

说3DS趋向家用机,其实不是,3DS是继承了NDS的路线之后,因为机能的进步把PSP仅存的市场吞掉。
相对轻松的游戏:动森,任天狗+猫,雷顿……
配上合家欢乐型游戏:马趴,马车,大乱斗……
自家第一方游戏,不列了,太多,来一个画面进化版的口袋。(有老任在,3DS掌机的大方向是不会变的)
第三方游戏,最大的不同在于,第三方除了跟风做轻松休闲游戏之外,也可以把家用机上面的游戏拿来,而且不同于PSP上简单的复刻移植,这就是对PSP致命的一击。
欧美JS一向喜欢机能强劲的主机,但PSP现在在欧美基本一败涂地,只能回归日本,3DS机能和销量集于一身,日本+欧美第三方,还有老任第一方+第二方,这么合力的话,PSP2也只能出改良版or手机版了。

按照LZ的说法,我相信要是这么干的话,PSP2一定要加上手机功能,正式找IPHONE玩了。:D

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回帖开始

要考虑索尼未来掌机设计的时候 多看看现在的智能机的新闻

x10在日本市场上市不到半年 已经接近百万

索爱卖得最好的手机就是x10 或者说是它最大的利润来源
并且摊平了其他手机的亏损

当然x10是台垃圾这没有错
因为系统问题只有6万色显示
电容屏但没有多点触摸
再来就是没有独占游戏

可实际上x10要比psp卖的好 psp就全球几万台每周
psp2如果是掌机定价低于手机就会亏损
所以psp2脚踏两条船是必须的
脚踏两条船的意思就是psp和psp2同时运营
psp为psp2手机提供psp游戏 同时它自己也盈利
另一方面psp2也有它自己的更大的游戏和更小的游戏
而它踏向手机市场的脚会更远一些
为什么?因为索爱智能机的利润已经比psp更大 这个理由就是决定性的了

日本玩家具体需要什么东西?游戏吗?当然有游戏
但日本市场缩水到这个程度 原因是动漫发展的比较迅速造成的
包括动漫 广播剧 MADMOVIE
轻小说(轻小说就是一种以漫画人设风格为基础的描写形式 读者脑中的人物形象是漫画形式的)
以及像初音这种VOCALOID系列歌舞虚拟偶像
有个niconico的网站 作为同人界互动的媒介
再通过与psp2和psn的playstation home的连接
形成一个新的交流媒介 把动漫市场的人引入手机市场
成为一个同人音乐(包括初音) 同人游戏等内容的发布平台
为什么niconico不能直接引入?因为它不能发布同人游戏 只有游戏机能发布
尤其在日式文化圈里 没有其他手机可以和它竞争

多媒体方面sony垄断的资源利用方面具体不用说

再说游戏
理论上会和其他手机掀起一场日式休闲游戏大战
psp2以外的手机就是非日式休闲游戏
但它们其实可以跨平台 所以优势在这边
这边的文化规模更大 就引来更多参与者

也不用总结什么了

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