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[新闻] 3DS所用GPU确认!真实性能参数出炉!技术帝请开坛作解!

http://www.gamememo.com/2010/06/21/nintendo-3ds-dmp-pica200/

 DMPの「PICA200」のグラフィック性能を大ざっぱに言ってしまうと、PSPよりも高く、GC、Wiiよりも高いものになっていると思われますが、ある部分ではPSPなどよりも劣っているところもあるので、単純な比較は困難かもしれません。
 また、DMPの「PICA200」をベースに、おそらくニンテンドー3DS用にカスタマイズしていると思われ、更にGPU以外の性能も大きく影響するので、ニンテンドー3DSの詳細な性能はこれだけではあまり語ることは出来なくなっています。

[ 本帖最后由 愤怒的双翼 于 2010-6-21 21:14 编辑 ]


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引用:
原帖由 tdk01 于 2010-6-21 20:06 发表

任天堂爱往小里宣称,这是他自己的事,不过现在也无所谓了...
索饭的逻辑很有看点啊,明明是sony吹牛,非要说是任喜欢往小里说,什么出货量代替销售量这种事情,难道不是只有sony才做得出来么?
按你的逻辑那是不是可以说3DS的性能会比参数写得更强大啊,那你们到底在酸什么啊
索饭护主的时候是不是有些太恬不知耻了一些



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dc那高清vga很爽
ps2的解析度不行


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引用:
原帖由 飞侠 于 2010-6-21 21:19 发表



索饭的逻辑很有看点啊,明明是sony吹牛,非要说是任喜欢往小里说,什么出货量代替销售量这种事情,难道不是只有sony才做得出来么?
按你的逻辑那是不是可以说3DS的性能会比参数写得更强大啊,那你们到底在酸什 ...
请问索尼吹了什么牛?
另外你眼神真不行...

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引用:
原帖由 mikebird 于 2010-6-21 20:45 发表


我上面用了一个“都”字。我不认为ps2上的游戏都比莎木差,但莎木再怎么也能在ps2上排个中上程度的名次吧。
这不就反驳了你的这个观点了?
不行,莎木你可以说制作有诚意,但在机能方面真的是回天无数,ps2成熟后随便一个游戏就比莎木多边形明显多

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posted by wap, platform: Opera

to飞侠,tdk是猪名索黑任黑,什么成分不用提醒了吧

本帖最后由 chenchenlg 于 2010-6-21 21:29 通过手机版编辑

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引用:
原帖由 愤怒的双翼 于 2010-6-21 21:11 发表
http://www.gamememo.com/2010/06/21/nintendo-3ds-dmp-pica200/

 DMPの「PICA200」のグラフィック性能を大ざっぱに言ってしまうと、PSPよりも高く、GC、Wiiよりも高いものになっていると思われますが、ある部分 ...
3ds比PSP强毋庸置疑,但是比GC和wii来说谁强很难说,在某些方面强于GC,WII比如次时代的一些特效
在某些方面甚至还不如PSP,比如分辨率

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索尼吹了什么牛?索尼从PS时代就号称“所有游戏在此集结”

集结了吗?任天堂鸟它了吗?世界上卖的最好最多的游戏照样是任天堂的游戏。

还恬不知耻的说“所有”,所有个毛啊

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原来一句slogan也成了索尼罪状,真让我这个“索黑”对现在同事的智力感到无奈啊,你还是去当卧底吧

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索尼最大的败笔就是没有好好搞家电,净想着玩娱乐,结果把自己娱乐了。很多技术都落后竞争对手,全线溃败,资金紧张,连年赤字。

照索尼这么玩下去,再过10年有没有这个牌子都不一定

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引用:
原帖由 大头木 于 2010-6-21 21:32 发表


3ds比PSP强毋庸置疑,但是比GC和wii来说谁强很难说,在某些方面强于GC,WII比如次时代的一些特效
在某些方面甚至还不如PSP,比如分辨率
您注解的部分很到位,哈
至于结果嘛......

[ 本帖最后由 愤怒的双翼 于 2010-6-21 21:53 编辑 ]

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SONY,,本来就是靠吹牛来夸大自己的主机已达到销售好卖的效果,,商业上这个做法值得推重,,但其实就是欺骗消费者,,以达到对消费者的洗脑,,到现在越来越多人识破SONY的伎俩~所以PS3卖得一代比一代 差,,因为很多人已经不再受SONY蒙骗,这就解析了SONY的主机一代不如一代的原因~

[ 本帖最后由 神话传说完美版 于 2010-6-21 22:01 编辑 ]

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nindrm 8月号来了!!!!!!!!!!!!!!!!!!!!!!!!!
2010/6 /21(月) 午後 9:55
http://blogs.yahoo.co.jp/soyasoya1116/41715556.html

今日発売の「Nintendo DREAM」8月号を買ってきました!

内容をサラッと紹介すると、
今回はE3の速報から始まり、ポケモンやFEの情報、ゴーストトリックのインタビュー。
メインはイナズマイレブンの特集&インタビュー、そしてFEのイラスト集です。

ここからは個別深く。

E3の速報は、ライバル紙のファミ通とデンゲキには無いので3社中最速です!
まとめて手元に3DSの情報があるのは有りがたいです。
ただでさえ忙しいのにも関わらず、時オカ3Dの話も入ってるのは流石です。
巻末のカレンダーに反映されてないのは仕方ないか。

ポケモンも最近情報が多かったので、ここでまとめて見れるのも良かったですね。
あと、イッシュ地方マップから色んな事を読み取ってるので気になる人は必見ですね!

イナズマイレブン3の特集はまだ読んでいませんが、
今凄く流行っているので一度は触れてみたいな~と思っていたりして。
そこまでして流行りを確かめたい僕の神経がどうかしてるんだろうなw
このシリーズも3Dになったら演出とかが面白くなりそうだ!

別冊付録、ファイアーエムブレム アートワーク・セレクション
このシリーズはちょっとしかやってなくてイマイチキャラとか知らないんですよね。
これを読んで少し勉強しようかな!

その他マリオ博士でおなじみのkikaiさんの部屋が公開されてます!
ブログでもちょくちょく出てますが、全体が良く分かるのはニンドリだけですねw
好印象だったゴーストトリックの巧舟さんのインタビューも面白いです^^

以上です!まだサラッとしか読んでないので、明日あたりじっくり読もうと思ってます。

[ 本帖最后由 愤怒的双翼 于 2010-6-21 22:16 编辑 ]

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引用:
原帖由 大头木 于 2010-6-21 15:55 发表


我踹爆它蛋蛋

又不用手指摸,又不是电容屏,用笔触摸有啥指纹问题
划痕。

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http://www.hardcoreware.net/nintendo-3ds-specs-comparison/
Nintendo 3DS Specs Comparison: 3DS vs PSP and iPhone 3GS

Hot off the presses comes this release  from Digital Media professionals Inc in Tokyo, proudly proclaiming that the recently announced Nintendo 3DS will be using their Pica 200 GPU hardware for its 3D graphics engine.

Now that we know a little about the graphics chip, and the hardware specs of the 3DS, we can start to understand where we should be setting our expectations. After all, if we know how it compares to the PSP and DS before it, we should know what to expect, right? The demos at E3 didn’t tell us much, since they mostly seemed to be comprised of canned demos and movies. Nintendo’s main goal last week was to let everyone know that their 3D screen technology worked, and they did a great job at that.

It’s clear that Nintendo is keeping with a tradition that dates all the way back to the NES/Famicom. That is, they make sure to offer innovative gaming products that are affordable to the mass market by using slightly outdated hardware. It worked for Famicom, worked spectacularly well with the original Gameboy, and of course you have the DS and the Wii. The Pica 200 is an OpenGL ES 1.1 part, first announced in 2006, and the specs show. It does add some features on top of OpenGL 1.1 though, so it is quite a capable little chip. Looking at their most recent pdf fact sheet, along with some other slides that have been floating around since 2006, we have an idea of performance and clock speeds, as well as power consumption.

The latest info shows specs using a 200 MHz clock speed, but it is stated that it can be clocked as high as 400 MHz (and that was in 2008). Knowing that it draws up to 1 mW per 1 MHz of clock speed, we can assume that the 3DS will probably have it clocked at a minimum of 400 MHz, since 400 mW isn’t very high at all for a 3D chip. For reference the original PSP-1000 uses between 2100 and 2500 mW to play MGS Peace Walker, depending on screen brightness. Sitting in the main menu, it draws 1500 mW. That means that the combination of 3D, sound is adding around 600 mW of power. It isn’t unreasonable to assume most of that is going to 3D (certainly at least 400 mW) which puts it right in line with a 400 Mhz Pico 200 chip in the 3DS. We also know how the chip scales from 100 Mhz to 200 Mhz, based on comparing the 2008 release to the 2010 one.

So let’s look at how the specs compare. Most importantly, we have to look at the vertex performance and pixel fill rate of the GPU. I have included the original DS, along with the PSP and iPhone 3GS for comparison:

        Nintendo 3DS        Nintendo DS        Sony PSP        iPhone 3GS
GPU        DMP Pica 200 @ 400 MHz        Nintendo Proprietary        Sony Proprietary        powerVR SGX535
Screen Resolution        Top screen: 400x240 (800x240 effectively)
Bottom screen: 320x240
TOTAL: 1120x480        256x192 (each screen)
512x384 effectively        480x272        480x320
Vertex Performance (Triangles per Second)        30.6 Million        120 Thousand        33 Million        28 Million
Fillrate (Pixels per Second)        1.6 Billion        30 Million        664 Million        500 Million

Keep in mind that the analysis below is based on early speculation, since we do not have a confirmation of clock speed. Actual performance could be much higher (or even lower), so we’ll have to wait and see.

As you can see, the 3DS is definitely a huge step up from the original DS before it, and its specs don’t look too out of place compared to the PSP and iPhone 3GS. Compared to the PSP (its main competition?), its vertex performance is a comparable, but they are filling a huge 1120×480 area, while the PSP only has to deal with a tiny 480×272 screen. The 3DS has four times the screen area to fill, but with 2.4 times the fillrate. It has to work even harder than the Wii, which only has to output a display of 480p.

It is possible, however, that the GPU will be dedicated to the top screen, while they use a separate chip (or the CPU) to handle the bottom screen. If this is the case, the Pica 200 should have little problem displaying graphics roughly equivalent to the PSP.

We’re still not sure what CPU the 3DS uses, but knowing Nintendo’s history with recent handhelds, it is almost sure to be another combination of ARM chips. Most likely another ARM9 with a higher clock speed (which would maintain original DS compatibility). Whether they add another chip to that remains to be seen.

The bottom line is, it’s too early to tell for sure how it will compare to the PSP, but we at least know that the 3DS isn’t going to be completely under powered. Overall, we can probably expect the visuals to be roughly equivalent to a PSP, if not slightly less detailed. We’ve seen some impressive looking “screenshots” and gameplay demos on Youtube, and so far it is looking great. Their focus is clearly going to be on having cool 3D effects though, and not mind-blowing detail in their games.

Oh and in case you’re wondering, we didn’t include the iPhone 4 because there is no word on the final hardware specs. My assumption is that it uses the same GPU as the 3GS, since they never claimed better 3D graphics capability. But it does have a much higher resolution, so they may have increased the GPU’s clock speed. This chart will be updated when we receive final confirmation of specs.

Full credit to Spiegel and Karas at NeoGAF for finding the old slides from 2006 and 2008. Thanks!

[ 本帖最后由 愤怒的双翼 于 2010-6-21 23:14 编辑 ]

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