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[新闻] 頑皮狗講及UNCHARTED 2的畫面技術, 每個人物多形邊多達八萬

http://bbs.a9vg.com/read.php?tid ... amp;uid=&page=1

众所周知在U1VSGOW对比贴中,U1主角多边形数仅为3W,此次每人物暴增至8W

Just by viewing Uncharted 2: Among Thieves screens or trailers, the first thing you’ll notice are the incredible graphics. Naughty Dog was able to utilize the power of the Cell processor more than ever before, which allowed them to focus the graphics chip to certain aspects of the game.

In a video interview found in Uncharted 2: Among Thieves, Pal England, Lead Programmer at Naughty Dog, talked about the graphics of Uncharted 2. The main characters typically have eighty thousand polygons in them. Even more impressive, just using the graphics card, Naughty Dog was able to pump out two million triangles in every frame.
每個人物都由八萬個多形邊形成.......更令人印象心刻的是, 只是利用GPU(不計CELL), 就己經可以每帧處理200萬多邊形數目

“Our characters they typically have eighty thousand polygons in you know, one character, like the main character. In total- what we try to push through to the graphics chip at one point two million triangles that we try to draw every frame. We do a lot using the cell processor.”

Naughty Dog really pushed the PS3 hard this time around and it shows. Every level in Uncharted 2 looks better than the previous. Look for a full review later this weekend.

http://www.examiner.com/examiner ... -in-main-characters


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8W,是1代2倍以上啊,提升太大了,1代的多边形数量已经鹤立鸡群了,PS3的机能太恐怖了。



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[posted by wap, platform: Nokia]

三公主鸡能无限


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7800这么强?

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引用:
原帖由 zhangjingy2008 于 2009-10-11 11:20 发表
8W,是1代2倍以上啊,提升太大了,1代的多边形数量已经鹤立鸡群了,PS3的机能太恐怖了。
天师又高潮了

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果然是要玩10年的神姬啊

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引用:
原帖由 zhangjingy2008 于 2009-10-11 11:20 发表
8W,是1代2倍以上啊,提升太大了,1代的多边形数量已经鹤立鸡群了,PS3的机能太恐怖了。
又是扯淡的宣传,做个8W的Cinematic版本有什么可吹的,DEMO都放出来了,实际游戏时单个角色顶多2W多面。

不知道天师有啥可HIGH的,用最少的面数达到最佳效果才是制作功力的体现,堆面数无疑是最SB的方法。ZBrush里做个像样的角色平均500W面,当NormalsMap是假的呀。

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机能强,处理多边形能力强,用暴力多边形炫耀机能也没什么不成的。

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1代游戏中NPC的多边形数量就上2万了,没玩到成品的别继续丢人了。

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8W?机能真强。
附件: 您所在的用户组无法下载或查看附件

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引用:
原帖由 zhangjingy2008 于 2009-10-11 12:58 发表
1代游戏中NPC的多边形数量就上2万了,没玩到成品的别继续丢人了。
一代我首发入的,2代DEMO也打了两天,主角就是2W的水平,枪械低于5K。
至于你说的NPC,有台词的和主角是一个水平线,那些海盗都是不到1W的货色。

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ls别YY了,B3D有数据。
Uncharted: Drake's Fortune, PS3, 2007
Main characters - ~20,000-30,000 polygons
Drake - ~30,000 polygons
Pirates - ~12,000-15,000 polygons

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大图不错

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引用:
原帖由 tang82926 于 2009-10-11 13:02 发表
8W?机能真强。

这画面还不如arcade游戏shadow complex
多边形淫了

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