» 您尚未登录:请 登录 | 注册 | 标签 | 帮助 | 小黑屋 |


 40 123
发新话题
打印

[新闻] SCEI:《殺戮地帶2》全球銷售百萬达成!!




SCEI日前表示,他們在二月底推出的PS3獨佔超大作《殺戮地帶2》,已經順利達到全球銷售100萬套的成績,而這也是SCEI本家開發銷售情況最好的PS3獨占遊戲。而日本地區《殺戮地帶2》也預計本週推出日文版,目前遊戲預約情況還算良好。不過說實話,《殺戮地帶2》自從2005年公佈以來就爭議不斷,姑且不論一開始CG動畫造假事件帶來的爭議(因為遊戲最後誠品的品質,的確有接近2005年當初預期的效果),但因為《殺戮地帶2》投資成本極高,傳聞耗資1600萬英鎊開發,但如今遊戲只賣出100萬套,說真的要大賺還需要多加把勁。
引用:
Killzone 2 sales top 1 million

Sony Computer Entertainment was also quick to point out that US sales are just part of the global picture. "With more than 1 million copies sold worldwide and a truly only-on-PlayStation experience, the hit game has garnered the biggest initial success at retail of any first-party PS3 title to date, and will continue to drive incentive for hardware sales throughout the year," the company crowed in a statement.

http://www.gamespot.com/news/6208137.html?om_act=convert&om_clk=newstop&tag=newstop;title;5


[ 本帖最后由 cangying 于 2009-4-21 05:14 编辑 ]


本帖最近评分记录

TOP

盼星星,盼月亮
总算盼到过百万了



TOP

百万里面没有天师的一份



TOP

天师还不赶快号召亿万索饭,一起入手支持

TOP

引用:
原帖由 FURA 于 2009-1-14 13:46 发表
http://blog.360magazine.co.uk/un ... k-killzone-edition/


   

Being an office of many magazines, we all get to see the big competitor games when they come in. So, in the past year, between all the 360 love, well, we’ve seen LittleBigPlanet. And that’s about it. 2009 is already shaping up to be a little more varied though, and it began today when I noticed Killzone 2 preview code casually sitting on a desk in our sister magazine Play’s work area.

作为一个官方杂志的编辑,我们要玩很多竞争对手的游戏,这不,刚玩完小小大星球,Killzone 2的测试码就到了我桌上。

Naturally, I asked for it to be put on, and twenty minutes of beautiful, gritty, heavy gunplay later, I’m back to post my impressions. It’s good. Really good in fact. this is the genre that has belonged to the 360 since its inception, but it finally looks like Sony has an Ace in its deck. Visually, Killzone 2 is quite something - besting even Gears 2 in the motion-blurred grey battleground stakes, and the weight and purpose of everyting from the weapons to the characters is somethign to behold. Most importantly, though, it’s really satisfying to play. The enemy AI, coupled with a well implemented cover system (unusual for an FPS) means Killzone 2’s skirmishes are uniquely challenging and gratifyingly meaty.

在20分钟美丽,强韧的激烈枪战之后,我来发表我的感想。它是款好游戏,实际上是非常之好。它的硬派风格更适合于360平台,但现在看来Sony终于拥有了他自己的王牌。看上去,KZ2确实是——比战争机器2更好,在动态模糊营造的战场氛围,人物和武器的质感方面。最重要的是,玩起来实在很舒服,敌人的AI,全新的掩体系统(在FPS游戏中不多见)都告诉我们,KZ2实在是一份独特、富有挑战性,令人满意的大餐。

Of course, the key to success in this genre is variety, and having only seen a snippet of the opening mission, it’s hard to judge whether Killzone 2 will switch up its speed and set pieces enough to enter the Pantheon of truly great shooters. But for a first impression - wow. Halo ODST has a lot to live up to.

很难说,Killzone 2会不会加速前进并成为殿堂级射击游戏的标杆,但我的第一印象是:哇啊!Halo ODST 需要提高的地方还很多啊。

   看来是雷不了了。
http://club.tgfc.com/thread-6041387-1-1.html

实在是相映成趣……
360magzine果然是非常地……
恶毒啊

TOP

引用:
原帖由 wouwou 于 2009-4-21 04:39 发表
百万里面没有天师的一份

天师肯定买了十份支持

TOP

准确的说,是2006年PS3刚上市的时候,KZ2的投入就已经超过了荷兰历史上成本最高的电影——耗资1600万欧元(合2100万美金)的《黑名册》(black book)

[ 本帖最后由 WhinStone 于 2009-4-21 09:09 编辑 ]

TOP

这算个P呀,前不久索尼还有一款大作在欧洲预订数量就有110万,只不过我忘记那款游戏是啥名字了

TOP

退订的看来不少啊。也不能怪人家欧洲玩家不忠诚,经济危机么。至于极度看好本作的天湿为啥不为所动就不得而知了。

TOP

真不容易啊

TOP

这个游戏最后大概也就200万不到的销量了吧.....
虎头蛇尾.....
超过halo.....等到kz10吧.....如果还有的话.....

TOP

一时手快发错地方

编辑掉

TOP

其实这种渣出给PC的话估计也就7、8万……
真该庆幸是给PS3做的啊

TOP

以前的坟有太多能被挖得了.....
现在看看应该别有一番滋味.....

TOP

不是早破百万了吗?

TOP

 40 123
发新话题
     
官方公众号及微博