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[新闻] 和战争机器说拜拜,杀戮地带2操翻显卡危机

之前说是XF假装神饭发这贴的人出来!


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我说,最简单的,就说内存好了,要流畅跑危机起码要1G的,

而PS3内存多少,256MB吧.

这差距,现在的人都有大脑吗?:D



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引用:
原帖由 无敌JJ 于 2009-1-17 22:58 发表
我说,最简单的,就说内存好了,要流畅跑危机起码要1G的,

而PS3内存多少,256MB吧.

这差距,现在的人都有大脑吗?:D
你怎么能把PS3的虚拟内存给忘了


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操翻显卡危机是指投票(我是标题党),其实从整体来说显卡危机比杀戮2好是肯定的。
国外网站拿显卡危机和杀戮2做比较的文章还真不少,但为什么喜欢拿显卡危机来比较?可能觉得主机上没什么游戏可比较吧

再转2个

by Ravi Sinha
Killzone 2 is definitely shaping up for a momentous release this February end. Everywhere you go, the news is on developer, Guerilla Games (recently, they’ve kindly confirmed that, no, there will not be a CGI-animated movie based on the game). And the consensus is clear on most sites: Killzone 2 will blow you away. We definitely agree on the game looking far superior to the target trailer showcased several years ago at E3. But is it truly the “Most Gorgeous First Person Shooter”?
Any FPS trying to lay claim to that title, has to first defeat the reigning champion, which in this case is indisputably Crytek’s Crysis, available only on the PC. We pit the two titles against each other in a shot-by-shot visual comparison to determine the better, more aesthetically pleasing, shooter. Crysis shots are pictured on the left and Killzone 2 shots are on the right. Things have officially gotten ugly.



The first comparison involves the detail on facial models. With its sharper focus, greater attention to detail and accurately captured skin tone, Crysis emerges the winner by a shade. Killzone 2 superbly captures realistic details like facial hair and skin folds. But the proportions look less realistic, giving an overall brawny and cartoonish appeal to the characters. The expression says it all: Angry, yes but photorealistic? Almost, but not quite there. This reflects Killzone 2’s narrative of a grounded-in-reality, science-fiction very appropriately.

Ah, particle effects. Nothing can properly murder your system like a good explosion or three. If you want to know how bodies can be properly vaporized by grenades, then Killzone 2 shows a great example. But a real explosion, with the subtle, hazy dissipating flames at the exterior, molten inferno in the middle and blinding core in the interior? Crysis wins yet again, that too by far more than a shade.

Both games excel aptly in environmental visuals. Be it Crysis, with it’s multitude of flora and fauna, or Killzone 2’s grime-ridden and gritty industrial settings; both reflect the extreme amount of hard work the developers put into making you believe you’re in another world. We’re going to give the nod to both titles here.

Weapon detailing includes the luster of the steel, the modeling of the weaponry, and the effect of the environment on the weapon. Crysis is definitely the winner. As can be seen in the above shot set in a snowy environment, the dull layer of frost is inimitable and unbelievable. Killzone 2’s also offers realistic modeling, but this is bogged down by the plastic-looking shades and slightly less sharpness in the pixels.
Killzone 2 affably competes with Crytek’s graphical goliath, with the environmental visual quality of both literally on par. Since the game is not even using the full power of the PS3, it’s doubtless that we’ll see a shooter that can surpass the latter in the years to come. Until then, the most beautiful first person shooter and video game currently available is still Crysis.








During CES, Sony demonstrated the latest build of Killzone 2 for the PS3, which is set to ship out next month and suffice to say the game looks jaw dropping. Everything about the game was phenomenal from the details, physics, graphics, audio and gameplay. I did not think I would say this so soon, but Killzone 2 may be the first console game to surpass Crysis.
When Crysis first launched on the PC it was hailed by many to be the best looking game on any platform. It certainly was the best looking game in terms of sheer graphics, but the game still received some criticism for presentation. Killzone 2 shatters Crysis on all fronts not only wiht presentation but physics, details and graphics.
The last time I had a good look at the game was during the phase 2 beta. Even then, the game looked phenomenally better than any game developed on a home console. However, it seems like the developers spent their time wisely by improving the game by two folds. All of the minor nuisances in the game have been tweaked and improved beyond belief.
The floor of the air carrier now has vivid detail. Rico’s head is also visibly shinny with sweat and the wall textures still look excellent close up. It really is difficult to describe what an improvement the game has gone through. The best thing to do is look at the video clips coming out of CES to know what I am talking about.

CES 09: Ballet of Death HD (Cam)




CES 09: Invasion Gameplay Trailer (Cam)




CES 09: Cinematic Intro (Cam)




CES 09: Big Set Pieces Trailer (Cam)




Killzone 2 not only sets the bar extremely high in all aspects on the home console, but manages to look better than one of the best looking games on the PC. Guerilla Games has really outdone themselves with a game that is said by many to be genre defining. Although, you don’t have to take my word for it, just Google it to read the impressions of the game being written by other reviewers.

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软狗开心了,原来世上还有更蛋疼的人

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可怜的索狗,被刺激的不轻
本帖最近评分记录
  • solbadguy 激骚 +5 狗咬人合法,人咬狗叫虐畜 2009-1-18 08:37
  • west2046 激骚 -5 人家低能你又学! 2009-1-17 23:15

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引用:
原帖由 无敌JJ 于 2009-1-17 22:58 发表
我说,最简单的,就说内存好了,要流畅跑危机起码要1G的,

而PS3内存多少,256MB吧.

这差距,现在的人都有大脑吗?:D
知道PC上跑流畅GTA4需要什么配置吗?猪脑一个

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不是么,神作KZ2被爆菊了

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引用:
原帖由 极品三红 于 2009-1-17 23:15 发表


知道PC上跑流畅GTA4需要什么配置吗?猪脑一个
PC版的优化和画面,PS3版能比么

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引用:
原帖由 sniperm82 于 2009-1-17 23:17 发表

PC版的优化和画面,PS3版能比么
R星说了,PC的最强画面给未来电脑用的

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这帖子建议高亮置顶一个星期。。

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引用:
原帖由 洛克狼 于 2009-1-17 23:22 发表
这帖子建议高亮置顶一个星期。。
建议置顶一个月!

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一直顶置到KZ2发售吧 看看KZ2是怎么秒杀显卡危机和其他主机游戏的

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引用:
原帖由 极品三红 于 2009-1-17 23:20 发表


R星说了,PC的最强画面给未来电脑用的
我是说PC版的优化之烂你没听说过么……

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引用:
原帖由 极品三红 于 2009-1-17 23:05 发表
操翻显卡危机是指投票(我是标题党),其实从整体来说显卡危机比杀戮2好是肯定的。
国外网站拿显卡危机和杀戮2做比较的文章还真不少,但为什么喜欢拿显卡危机来比较?可能觉得主机上没什么游戏可比较吧

再转2个
...
连05 E3的图都出来了

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