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HALO3 ODST综合帖

引用:
原帖由 ash1983 于 2008-9-22 17:08 发表
halo3一周年来临之际

踢鸡halo区华丽消失
使命终结。他在太空深处漂浮……


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我操啊,halo区消失了

那岂不是说我更不能换签名档了。。。。。。


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ls今晚收拾你 让你自己修改自己签名
血洗

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怀念和操版联机闯关的基情岁月:D

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Halo 3 Title Update 2 Interview
We chat with Brian Jarrard about the changes coming to Halo 3.
by Erik Brudvig


September 22, 2008 - Judging by the back and forth between Call of Duty 4 and Halo 3 at the top of each week's rankings of which games are being played the most on Xbox Live, there are still a lot people interested in Halo 3. That's a testament to both the game's quality and the stellar support that Bungie has given the game post-launch. That support continues on September 23 with Title Update 2, a patch that will automatically download and install itself when you log on to Xbox Live, bringing several fixes, changes, and new achievements. We had the opportunity to send a few questions regarding the update to Bungie Community Lead Brian Jarrard.

IGN: Bungie.net is sporting some teaser stories right now. Is that related to the new title update or is it something more juicy like a new game announcement?

Brian Jarrard
: Something is definitely amiss at Bungie.net, but it's not clear exactly what is going on.

IGN: Can you explain the changes coming to the Halo 3 ranking system in a way that somebody who doesn't live and breathe Halo would understand? If the answer is yes, please do so.

Jarrard
: I can certainly try… the gist of it is that we're adding a new dimension to the existing player rating system. We are introducing "Playlist Ratings" which will generate a separate military rating, based purely on your EXP (games played/won), for each matchmaking playlist. Now it is possible to be a General in a specific playlist, like Team Slayer, without any reliance or cross-over with your TrueSkill rating. It's important to note though that we are NOT resetting people's existing TrueSkill ranks, your highest skill will still be visible in your Service Record.

IGN: You guys have gone through a lot of the playlist and player rating updates on Bungie.net. Are there any changes that are flying under the radar right now that big Halo fans will get excited about?

Jarrard
:Until people get their hands dirty and start playing in their favorite playlist, it may be hard to really grasp the impact of these changes. This new playlist rating removes the previous barricades to achieving a General by allowing you to simply play and enjoy your favorite playlist and not stress about your TrueSkill rank. It's safe to say that some hardcore fans may feel this 'cheapens' their current, legit, "global" General ranking but that honor will always live on in their service record. For everyone else, it really opens up a clearer reward path for playing the playlist you like.

IGN: What about this title update will get people who have lost interest excited about playing Halo 3 again?

Jarrard
: The main draw for most will likely be the new achievements. With 10 new achievements
and 250 gamer points up for grabs, why NOT go back and play what is still an awesome game anyways? There's more to say on this later, especially regarding the three zero-point "Vidmaster" achievements. There is no gamerscore on the line but there will be a payoff.

Another change that some may welcome is the improvement to our cheat-detection tools and Banhammer punishment system. We realize there are a lot of deviants and miscreants out there who enjoy ruining the game for others and we're doing our best to remove them from the population.

We've also seen a big increase in custom content and file sharing lately as these features are really starting to hit their stride. The Bungie.net team has been extremely busy, recently launching revamped player stats and profile pages with a major overhaul to the file sharing infrastructure on the horizon. This should really improve sharing and discovering custom content within the Halo 3 community.

These changes, along with the promise of new maps, new achievements and a more rewarding player rating system are all things our fans have asked for. And we've listened.

IGN: New achievements are always fun. [Note: Head over to Bungie.net to read up on the changes and new achievements.] Why is one being held until September 25 rather than all of them going up at once? Which do you expect to be the hardest to earn? Care to tell us a few of the new achievements you haven't already announced?

Jarrard
: The "Annual" achievement is specifically being held until 9/25 so it coincides with the one-year anniversary of Halo 3s release. Keep in mind that when this work all began, we weren't quite sure exactly when it would get released, we just knew it had to be before 9/25. We're hoping it's a fun way to get the community to rally and share a collective experience on the anniversary day.

The co-op achievement won't exactly be a walk in the park but I think the "7 on 7" could be the most difficult to obtain since you really only get one shot at it every month. The remaining achievements shouldn't be too hard for a dedicated player.

IGN: There's a new Halo 3 campaign achievement going up with this title update. Are there any plans to add new content to the campaign with this update or future ones?

Jarrard
: We're always looking at ways to further expand and improve the Halo 3 experience, but there are currently no plans for an update to add new campaign content.

IGN: Will the new Assembly map be released with this update? If not, when can we expect more multiplayer maps?

Jarrard
: It's been great getting such a strong reaction to the new map "Assembly," which debuted last month at PAX. We're as eager to release it as our fans are to play it, but the timeframe and means are still something being discussed with various parties.

IGN: There's been a lot of speculation regarding a full map editor for Halo 3. That's not coming with this update, is it?

Jarrard
: Funny how you can make one award acceptance video using an internal build and next thing you know we've somehow guaranteed our fans that we're shipping a campaign editor or a new version of Forge with bots or whatever the rumor-of-the-week is. We've definitely got cool stuff coming with TU2 and more cool Halo 3 stuff on the way but there is no functional augmentation to Forge in the works.

IGN: Is it ever coming?

Jarrard
: We're really happy with the Forge map editor in Halo 3, but also realize there's a lot we can improve in terms of sharing and discovering this custom content within the community. That is what we've been primarily focusing on for the time being. We don't have any plans to build a "full map editor" for Halo 3, but there are more maps coming and we're definitely building maps with Forge functionality in our thoughts.

IGN: How long do you plan to support Halo 3 with updates like this, map packs and the like?

Jarrard
: We still have a sizeable team in the studio that is focused solely on sustaining and improving Halo 3 and the Bungie.net experience. It's hard to put a limit on how long that support will continue but we've just now hit one year, our community is as strong as ever and we're seeing growth in areas like file sharing and custom content. Suffice it to say we are not close to being done with Halo 3 yet.

IGN: When Master Chief is in stasis at the end of Halo 3, does he grow a beard?

Jarrard
: Hair growth and cellular activity does continue while in cryo sleep but at a dramatically reduced rate.


http://xbox360.ign.com/articles/912/912365p1.html

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[posted by wap, platform: Nokia]


怀念去年今天打2等3的日子

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neogaf的halo 3主题帖破十万帖指日可待啊……

和tg的股票帖有一拼……

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引用:
原帖由 DKNYZK 于 2008-9-24 04:03 发表
[posted by wap, platform: Nokia]
怀念去年今天打2等3的日子
去年今天,我早就通关发炫耀贴了……

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引用:
原帖由 west2046 于 2008-9-21 17:09 发表

HALO3是我第一个用手柄玩的FPS,开始根本不会玩,开始的记录都很差!现在上LIVE对战最真实!
有空单挑几局。不过你是哪里人?和我们连网络一直不怎么好

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引用:
原帖由 sniperm82 于 2008-9-24 09:42 发表

有空单挑几局。不过你是哪里人?和我们连网络一直不怎么好
广州电信4M ADSL,和你们连起来太差了!

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啊,广州啊,我tm一直以为你在上海。。。。。。

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[posted by wap]


你们真火星。

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引用:
原帖由 ash1983 于 2008-9-24 10:05 发表
啊,广州啊,我tm一直以为你在上海。。。。。。
群里的人以为我在香港!

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http://www.bungie.net/defaultsi.aspx

倒计时再开,还有10个小时

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