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» GTA4多人模式要素汇总及全球首个通关感言
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GTA4多人模式要素汇总及全球首个通关感言
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发表于 2008-4-11 22:01
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原帖:
http://www.xbox-sky.com/showthread.php?t=187475
翻译:congeal
是TeamXbox论坛的一个GTA疯子翻遍所有媒体汇总出来的
Teambox:
"Yes, you can score with kills (and stop a player’s progress as a result), but you can acquire cash by picking up what a player leaves behind, as well as by walking over the spots on the map marked with a dollar sign, where a pile of money can be found. That means players who may not be as skilled in quick aiming and firing can still do well by being a bit more cunning and deliberate in acquiring currency.”
- Piles of money lying around the map so you don't have to kill people to earn it.
-钱会在小地图上标示出来,所以玩家不用杀掉其它玩家获得钱,直接拣就可以
"Another nice touch is the placing of weapon and other pick-up icons on the map..."
- Weapon pick-ups marked on the map.
-武器图标也是如此,直接标示在地图上
"And when I was out of missiles, jumping to the water was a quick, painless way back down into the fray."
- No damage from falling into the water from a great height.
-从高处掉落到水中的时候,不会造成伤害
IGN:
"While the options we were shown were fairly limited, new clothes and accessories unlock as you rank up. Ranks run from 0-10, with experience earned by collecting cash in multiplayer... It's meant to reward you for playing a lot of multiplayer, but leveling up your character isn't the focus as it tends to be in Call of Duty 4 and Rainbow Six Vegas 2."
- Limited clothing options, 11 ranks; ranks not main focus.
-服饰的选择是有限的,跟据11个等级解锁,但等级不是玩家的主要目的
"We weren't given a view of the lobby system, but from Rockstar's hints, it sounds like you will just run around going Bananarama in Liberty City until someone launches a game. The good news is that when a game is set up, the host has a myriad of options depending on the mode... and even what radio station is playing. We counted sixteen options for one mode and the others had similar amounts."
- In-game lobby until somebody launches a game, 16 game options including radio station.
-有游戏大厅,16个游戏选项,包括电台模式,玩家可以在大厅中开始游戏
"You may notice a slight drop in visual fidelity..."
- Visuals appear slightly worse in multiplayer (confirmed by Destructiod preview), but will still look great.
-多人模式的特效要比单机模式差一些,但仍然很出色
"However, if you crouch, your name disappears, making you tougher to spot. And if you use cover, both your name and dot disappear..."
- Multiplayer name zot disappears when crouched or in cover.
-当卧倒或者进入掩体之后,玩家头上的名字标签会隐藏起来
"On Happiness Island (Rockstar's version of Liberty Island)... and two people can guard the stairwell that acts as the lone entry point..."
- Possible entry for the Statue of Happiness? I might just be interpreting this wrong.
-可能有进入快乐神像的入口?(也许我得理解是错误的)(译注:作者可能指有进入自由女神像的入口)
"However, with friendly fire off, I take no damage if an ally shoots a rocket at my feet to launch me in the air and onto a roof. Call it co-op rocket jumps..."
- With friendly fire off, you take no rocket damage from team mates and can copy the Soldier's strategy from TF2 of launching yourself onto buildings.
-如果把误伤选项关掉,同伙发射的火箭筒不会对你造成伤害,所以可以作为一种策略来把同伙用火箭筒送上一栋大楼
"It's tougher to get through in the armored van, but far more fun. One crook drives, Kenny rides shotgun again and two others can ride in the back. Kick open the doors and you can fire outside."
- Kicking open vehicle doors to fire out.
-坐在车里,可以把门踢开向外面开火
"...it takes hands-on time to appreciate how the SWAT Team flanks, advances, and dives for cover."
"You can pick up weapons and fire from inside or outside your car. But you can only hold one weapon at a time."
- In multiplayer modes (perhaps just GTA Race) you can only hold one weapon.
-多人模式中(也许只是GTA Race模式),玩家只可以拿一把武器
"It's perhaps even more fun, though, to stand in the street and cook a grenade."
IGN Roundtable Discussion:
"They controlled in much the same way but felt a lot heavier, especially the big military chopper - The Annihilator."
- New vehicle: military helicopter called the Annihilator. Judging from the preview this is the police chopper from the trailers with the minigun on it.
-新载具:军用直升机,被叫做歼灭者Annihilator。
CVG:
"Starting off in the lobby menu, you can access the character customisation menu by pressing Y. From here you can switch between different player heads, torsos, legs, hats and glasses, and choose the sex of your character... From the start there are only three or four different selections to choose for each option, but we're told more options unlock as you progress through the single-player campaign."
- Customisation options include heads, torsos, legs, hats, glasses and sex. These are accessed by pressing Y from the lobby menu. Unlock extra parts by progressing through the single player game.
-角色定制可以选择头型、上身、腿、帽子、眼镜以及性别。在大厅菜单中可以选择不同附件,相关附件需要在单机模式中解锁。
"Even these slimmed down multiplayer chunks can take ten minutes to cross."
- Individual boroughs of the city take ten minutes to cross.
-在城市中到达不同的区需要花费10分钟左右
Gamespot:
"...and in one of the many small touches in the game, different players see different mobile operator logos on their home screens."
- Mobile service providers differ from player to player.
-玩家之间的手机服务商不会是同一个
"...one of the team members couldn't resist jumping in a helicopter, chasing us down a street, and using the rotor blades to send us hurtling through the air to our death."
- Choppers blades either produce powerful drafts, or have the same effect as direct contact with them did in San Andreas, ie it just sends you flying through the air in a shower of gore.
-直升飞机螺旋桨的作用跟San Andreas差不多,都可以把人斩成碎片
Destructoid:
"This article originally stated that there would be 15 multiplayer modes. Rockstar was quick to correct me upon seeing the article -- there will be more than 15 modes when the game ships."
"We were told that these selections would be added as a player’s rank up, between 0 and 10..."
多人模式会有超过15个群P规则,随着玩家级别上涨而解锁
Spong:
"Well, the cops still get fooled by the spray job, but what about rest?
"Sorry chaps. No theatre or replay mode."
Kotaku:
"While the game allows you to select parts of the map to play in, choosing specific boroughs, smaller neighborhoods, or areas like the airport, it doesn't prevent players from roaming the entire city during any given match. Instead the respawns and weapon drops only occur in those areas."
- Limiting gameplay to one borough doesn't limit where you can go, only respawn points and weapon drops.
-城市分区的限制并不是不让你去那个区,而是你的重生点和武器获得不能在那个区
"...like the ability for players waiting in a lobby to turn on their radio and listen to GTA's soundtrack."
- Listen to radio stations in the game lobby.
-在游戏大厅中可以听游戏中的电台
"I ran back to my copter only to find its rotors had been snapped off during my crap landing next to a copse of trees."
- Choppers blades are clipped by contact with scenery.
-还是有关螺旋桨的
Gametap:
"Enemies icons show on screen while moving and disappear when stationary.
"I also was able to tweak the reticule width, gamertag display, weather type, daytime, and control even voice chat options."
- Several unmentioned options when hosting a game.
-有几个设立游戏的选项还没有公布
"Another mode Rockstar casually mentioned was GT mode, which is a straight weaponless race."
- An alternative to GTA Race mode.
-GT模式,另外一种GTA Race模式
Gamespy:
"...that you can use the phone system to set up private chat sessions with select teammates and form pacts with them, all without hitting the Xbox or PlayStation buttons and fumbling around sub-menus..."
"There seem to be myriad tracks to choose from, plus you can tweak them..."
Kikizo:
"...Distinctive GTA IV artwork running on slideshow in traditional style..."
- The old GTA style loading screens are back.
-GTA风格的载入画面回归
"...you can lean out of the side in an over-shoulder perspective and shoot *****es on the ground..."
- In-chopper camera is over the shoulder for passengers.
-直升飞机内是过肩视角
"...each player can choose radio stations independently of everyone else in the car."
- Players can listen to their own radio station, regardless of what others are listening to.
-玩家可以收听自己设置的电台,而无需理会其它玩家在听什么
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发表于 2008-4-11 22:12
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xbox world 360杂志的副总编Rob Taylor已经通关了.....
尽管该作4月29号才会面市,但Xbox World 360杂志的副总编Rob Taylor早在上个月就接到了Rockstar的邀请,赶赴该制作单位在伦敦的办公室,从3月26号起将有连续三天的时间来体验这部游戏!
于是他起早贪黑,在限定时间内草草通关并看到了大结局,与他同处一室的另一名游戏编辑也几乎接近通关,他俩还经常对比各自的分数,Rob比他多死了40多次,任务失败记录多达50次!
Rob的作息规律基本上是早上九、十点种爬起来开战,在阴暗的房间里独自面对60寸液晶电视玩到晚上八、九点钟然后去吃饭,饭后上床睡觉直至第二天来临——这听起来令人神往,但他要在限定时间内尽可能多地领略该作的神韵,否则不好向读者和同事交代,如果被某个任务卡住,其焦灼之情可想而知。所以,这三天基本上是压力与乐趣并存。
现在他可以自豪地宣布,在剧情模式下用了24小时通关(交代剧情的过场动画不跳过),但支线任务基本不碰。他估计自己如果再玩一遍,要花40小时才能领略全部剧情,另加25小时的支线任务游戏时间。
对Xbox 360玩家而言,考虑到将来还有DLC内容发布,玩家玩上一年不成问题。Rob还敬告广大玩家,急着通关向他人显摆并不可取,该作遍布彩蛋,沉浸其中细细品味方为上策,他真希望留给他的时间不是短短的三天。
至于与其它作品的区别,Rob认为该作的架构很紧凑,无论是Liberty city的布局还是俨然电影般的叙事手法均是如此。在驾驶与枪战方面,领先GTA旧作的程度以光年计;至于其它分项及游戏整体,其领先幅度大约是同温层跃迁的水平。
He's finished Grand Theft Auto IV!
We talk to Rob Taylor from Xbox World, the first games writer to complete GTA IV
With GTA IV due out on April 29 a few of our esteemed magazine friends in the GamesRadar network have been granted access to review the game already. That's right - one of the perks of being permanently slagged off on forums and two-bit blogs is that games writers get the opportunity to play games before they're in the shops.
The first of our colleagues to actaully finish the game is Rob Taylor, deputy editor of Xbox World 360 magazine, and below he tells us (as best he can) what it feels like to be the first person to finish GTA in the world. Lucky bastard.
Q:You're the first games writer to have finished GTA IV, how does that feel?
A: Pretty darn sweet to be honest, I allowed myself a quick smug grin when the Rockstar guys told me! It's funny; I didn't actually really get to play as much as – say – the Benelux journos we met while up in Chelsea (we were based in Rockstar's actual offices and I think I racked up 25 hours at the final count, while they were ensconced in their hotel rooms playing up to 11 hours a day!) and I also had to write down some fairly comprehensive tips for the first batch of missions so actually I got off to a slow start.
On day two though, I flew through a major batch of the story missions without messing up once and then on the final day a Rockstar PR sidled up to me pretty late on while I was swearing my head off at getting stuck during a mission called 'A D*** B*** S**** C***' (edited to avoid spoiler) and said "Keep pushing on, you're actually nearly there. The missions are meant to be tough near the end!". It's true; the final couple of missions are rock, but after a couple of retries I finally made the breakthrough. And boy did I feel relieved; to have missed out that late on after all that, ahem... 'hard work' would have been hard to take.
Q:How hard has it been to keep it all a secret?
A:Well, I've been threatened with physical violence more than a few times by mag colleagues after my constant stream of GTA enthusiasm threatened to get a bit too spoiler-intensive! Generally though, it'd be a shame to ruin the surprises for anyone else; GTA IV single player simply has to be played on your lonesome to be fully appreciate it for what it is: a true milestone in videogames. Likewise, my review in Xbox World 360 (out Wednesday 23rd April) talks more in general terms rather than getting into specifics... I can tell people why they have to buy this game, but I'd rather not tell them everything that transpires while doing so.
Q:How did it all pan out then? Where did you play it?
A: So we got the call from Rockstar to come up on the March 26 and play for three straight days in a row – including a Saturday! We'd usually kick off at 9 or 10ish in the moring, play until 8 or 9 at night, then go eat, then crash before getting up the next morning and do it all over again. Sat in front of a 60" LCD screen in a dark room for nigh on 30 hours – now that's hardcore! Every GTA fan's dream though, huh?
Q:How hard did you find it, playing it under so much pressure? Did you die a lot?
A: Definitely. It's funny, I actually had another colleague in the room with me, who also got real close to finishing. We were always comparing stats though, and I think I'd died 40-odd more times than he had by the end of the game. And failed, like, 50 missions! So I think in my rush to get through the game my skills let me down once or twice(!) The pressure to plough through as much as humanly possible did get irritating at times – especially when you get stuck on a certain mission – but you want to soak in as much atmosphere for your readers, cover as much ground as possible... all while taking over 4000 words worth of notes on a nearby laptop! It was the ultimate mix of fun and high pressure.
Q:How different is the game from the others?
A: It's certainly tighter, both in terms of the way Liberty city is structured and the way in which the narrative feels more movie-like than before. Otherwise, everything feels as if it's been given the next-gen treatment; in particular the driving and shooting are light years ahead of past GTAs. Overall, it's a stratospheric leap forward, beyond anything I'd imagined.
Q:Was the game everything you expected? Or are there some surprises?
A: That's a tricky question. It certainly exceeded my expectations, while there are so many small, chucklesome Easter Egg-style surprises that you're constantly shaking your head at just how savvy a developer Rockstar really is – light years ahead of its contemporaries. Again though, it's hard to be specific without venturing into the spoiler region... sorry!
Q:In terms of the time it takes to finish, how does it compare with others in the series?
A: That's a hard question to answer really. I finished the story mode in 24 hours, without skipping cut scenes, but I literally blitzed through and hardly took on any side missions. If I was to play it again (which I will be, right on launch day!) I'd say to wrap up the story will take at least 40 hours at a normal pace, plus another – say, 25? – to wrap up the remainder of the missions. In truth though, you could be paving the streets of Liberty City in a year's time and still not have discovered everything. Plus, if you're a 360 owner, there's the promise of downloadable content to come...My advice is: just kick back, take your time and breathe every fresh sight and sound in, don't simply rush through just to finish it before your mates. I wish I'd had that option!
Q:How many "Woooaah, Jesus that's amazing!" moments did you have?
A:Without giving away any spoilers; lots! I think, overall though, it'll be three overall things that entrance GTA fans like never before. The City is one, with a lighting engine that has to be seen to be believed, plus the incredible dialogue and characterisation is genuinely Oscar-worthy and Niko Bellic is absolutely the most amazing protagonist in any game I've ever played. Finally, multiplayer of course!
Q:Are the GTA fans going to happy with the new game, do you think?
A: Obviously, you can't make everyone happy all of the time but if any GTA fans aren't happy with IV, they need to take a good long look at themselves. Seriously though, this game is going to make a lot of people very happy.
Q: Did you get a chance to play much multiplayer? Did you get your ass kicked by the Rockstar guys?
A:Yes, Xbox World 360 actually snagged a whole day playing against Rockstar PRs and devs in a exclusive feature a month or so back. Rather than simply go with the whole Deathmatch and Capture the Flag stuff, they've genuinely taken their time creating some amazing new modes that'll do the business online. Mafiya (a chaotic, mission based affair), Cops 'n' Crooks (one team try to capture the other) and Hangman's Noose (players team up to take an army of AI SWAT troops) were our personal faves...
Q:If you had to pick a favourite out of all the games in the series now which one would it be?
A:GTA IV. By a country mile. It craps on all the others – even the mighty Vice City – from a height equivalent to the Statue of Happiness. Believe me, GTA IV is even better than the hype suggests!
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发表于 2008-4-11 22:26
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刚预订了ps3的gta4,顶了再看!
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今天多家媒体公布了有关《横行霸道IV》多人模式的更多消息。他们之前参加了Rockstar在纽约举办的多人模式试玩会,尝试了总共15种模式中的4种。整体的评价是比较积极的。试玩的四种模式包括组队死亡竞赛模式、竞速模式、警匪模式和合作模式。
就像之前公布的消息一样《横行霸道IV》将支持最多16人的玩家模式。PS3和X360版都会提供大量的玩家自定义的设定。玩家们可以自己创造比较公平的比赛,你可以选择8对8人对战,或者按照市里来个3对7人。玩家们还可以调整游戏的选项来应和自己的需要,比如改变游戏类型、调整交通状况,行人的数量和地图上的警察数量。玩家可以调整自己的游戏名称信息,改变天气状况和时间。你还可以对自己的聊天选项进行调整。针对敌人的“雷达系统”是游戏中相当有战略性的一项设定。因为你会发现对手只有在移动的时候你才能看到,如果你一不留神让敌人从你的雷达上消失,那你可的得小心别中了别人的陷阱。
在线游戏可以分为排名模式和不排名模式。玩家玩排名赛可以获得金钱的奖励,这让玩家可以给自己换更多的装备。警匪模式把玩家分成两拨,尝试着把他们的黑帮大哥从A点护送到B点。而警察的一方就会在路上重重设障,穷追猛打。竞速模式可以分成两种,一种是普通的纯竞速,另一种是可以带武器混战的。不用说第二种要刺激的多。合作模式听起来很引人入胜,试玩任务中这个模式要求4名玩家去对付大批的AI敌人。首先会有一个即时演算的影像告诉你目标是什么,然后就需要4人紧密配合渡过难关,最终达成目标。这些小任务不会和故事模式重复,它们都是随机生成的。
有了这些有意思的设计,相信玩家们会在多人模式中玩得更开心。花费的时间可能也远超单人故事模式。“如果玩家愿意,他们可以不先玩单人模式,直接跳进网络对战的世界。”游戏开发部的副总裁Jeronimo Barrera打趣道,“在线游戏绝对是个时间杀手,如果你结婚了,你最好要小心了。”换句话说,别让你的另一半成了GTA寡妇……
知名游戏媒体1up从这次试玩的4种模式选出了激动人心的GTA时刻:
★在组队死亡竞赛模式中,从雷达上看到一个敌人正从两层楼高的房顶上往树上爬,于是扛起火箭发射器,直接给他一炮轰飞。
★竞速模式中抄近道是很必要的,但是最好别撞上消防水栓,否则就会像看到自己的摩托被水柱冲飞起到空中10英尺高的壮观景象!
★警匪模式里,我们正在顺着梯子向一个据点爬去,结果有个倒霉蛋开车直接撞上了我们的梯子,很快就从耳机里传来了这家伙的抱怨“你永远不知道到底有多近!”
★合作模式中,我们正在开直升机对地面射击来做空中支援任务,不过后来才发现原来还是地面上的同伴对我们的火力支援更多。接着我们想在高速公路上来一个漂亮的降落时,又一不小心撞上了天桥直接摔到了地上,真是废物!
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发表于 2008-4-12 04:55
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看上去似乎非常有意思的感觉,下午就去BestBuy 买一个回家
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Jonsoncao
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发表于 2008-4-12 05:00
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我已经在amazon预定送车牌,哈哈,开上马路哈拉风
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wouwou
消费饭
魔王撒旦
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发表于 2008-4-12 10:45
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“在线游戏绝对是个时间杀手,如果你结婚了,你最好要小心了。”
tgfc.qwd1.com! YOU MOTHER tgfc.qwd1.comER DAMN YOU STUPID tgfc.qwd1.comER
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肥猫
小黑屋
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发表于 2008-4-12 11:45
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...................在城市中到达不同的区需要花费10分钟左右...............
看见这句话...我傻了...城市就这么小吗????
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pp1234
PPPP熊
魔王撒旦
Butters
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发表于 2008-4-12 12:07
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haha,对这次GTA的多人模式期待大于单人部分,组个帮派上去互杀肯定有意思
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tristan_cp
爱睡觉
混世魔头
蛋蛋我不吃你
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发表于 2008-4-12 19:24
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终于可以坐火箭了....
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hmony
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发表于 2008-4-12 23:34
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看起来多人很过瘾!!
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Evermind
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发表于 2008-4-13 01:54
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"It's tougher to get through in the armored van, but far more fun. One crook drives, Kenny rides shotgun again and two others can ride in the back. Kick open the doors and you can fire outside."
- Kicking open vehicle doors to fire out.
-踢打开的车门可以把他弄着火
纠正:坐在车里,可以把门踢开向外面开火
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倍舒爽
银河飞将
“”公平与正义“”
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发表于 2008-4-13 02:06
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However, with friendly fire off, I take no damage if an ally shoots a rocket at my feet to launch me in the air and onto a roof. Call it co-op rocket jumps..."
- With friendly fire off, you take no rocket damage from team mates and can copy the Soldier's strategy from TF2 of launching yourself onto buildings.
-如果把误伤选项关掉,同伙发射的火箭筒不会对你造成伤害,所以可以作为一种策略来把同伙用火箭筒送上一栋大楼
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YY小熊猫
禁止访问
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发表于 2008-4-14 09:37
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本帖最近评分记录
hanzo
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纯水禁止
2008-4-14 09:45
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ps3与屎
小黑屋
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发表于 2008-4-24 15:40
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已经爆裂出了
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