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【美图】【访谈】HALO3新多人地图——Isolation

Halo 3: Welcome to Isolation
Check out one of the new multiplayer maps in Halo 3, sure to separate the men from the Spartans.
by Hilary Goldstein



September 17, 2007 - On September 25, millions of gamers will pop in Halo 3 and play through the campaign. Finishing the fight is going to be on everyone's priority list. But once that fight is finished, it's Halo 3's multiplayer that will fuel gamers over the next several years. With the Halo 3 Beta, gamers were able to experience three of the new maps. And while Bungie has offered sneak peeks of some of the other maps available in Halo 3, there are still several that remain unknown. Today, we're able to reveal another of the multiplayer maps: Isolation.
本月25日,数百万翘首以待HALO3的玩家将在第一时间投身地球保卫战,完成战役模式将是差不多所有人的第一选择。但当保卫战的硝烟散尽,在线多人模式才是粉丝们接下来数年的正餐。在BETA版里,大家已经登堂入室体验了三个多人地图,笨鸡也不断放出一些新图和视频勾引大家的口水,可更多是所有玩家都没见过的。当下我们将呈现另一个杀戮场:隔离区。

Isolation has two very distinct sides. Up top, it's a grassy, fairly open area with a few trees and a couple of small bunkers. Below are a series of tunnels that lead to a pair of underground bunkers. These bunkers, each with small slots for laying down fire at invaders, can serve either as strongholds or deathtraps.
隔离区里存在两个鲜明各异的区域,高处由草地,树丛,零星的碉堡和大片开阔地带构成,地下有一系列的通道引领你抵达两个地堡,并且有不少伏击点可以玩一夫当关。

We spoke with Tyson Green, Multiplayer Design Lead at Bungie, to get the full scoop on Isolation.
IGN采访了泰森格林——笨鸡方面的游戏多人模式首席设计师,千方百计套出详情。

IGN: Can you give us just a general rundown of Isolation and its interesting aspects?
Q:隔离区会有多好玩?
Tyson Green: Isolation is a medium sized map, set in an isolated biosphere which has been seeded with the basic Flood organism. We built it for symmetric gametypes, like Multi-Flag CTF, and the bases are positioned such that you can see (and shoot) from one into the other, without being able to actually travel directly between them.
A:隔离区是个中等尺寸地图,为虫族设置的隔离圈养带。地图设置思路是平衡各个对战规则的需要,比方多人夺旗战,并且所有的关键点都按照互相可见和可牵制的思路来配置,但并不意味着点和点之间能简单地直来直去


Battles get hectic both above and below ground.



IGN: How have the underground bunkers played into peoples' strategy?
Q:搞两个地堡能产生什么战略?
Green: The underground bunkers are central to objective gametypes, because they are the bases for CTF and contested sites in Territories. They are also solid defensive positions, but they can quickly turn into a deathtrap if your idea of defense is to hide inside instead of guarding the approaches.
A:只要不是玩杀戮模式,地堡将是大部分团队协作模式的核心地带,地堡会是夺旗模式和领土争夺战的主要目标,但一味龟在里头死守而不是变着法去击溃对手的入侵,地堡也会让你死得难看。

IGN: Are there any game types that are particularly good on Isolation?
Q:对于隔离区这个地图,有没有相对突出的对战规则?
Green: Multi Flag CTF is what the map was designed for, but it stands up very well for Team Slayer, and the setting of the map invariably makes people want to play Infection on it.
A:多人夺旗战是设计这个地图的主要出发点,但这个地图在团队杀戮模式的表现也很强,这个图的具体选项再怎么改也不会离谱,所以大家会很乐意在里头玩传染模式

IGN: Any game types that don't work so well?
Q:有没有跟这个图相容不太理想的对战规则?
Green: Nope! Well, Escort variants of VIP sometimes end a bit too quickly…
A:口胡!不过那啥,护卫模式有时候结束得快了点儿....

IGN: Is it fair to say that Isolation is much more of a close-quarters contest?
Q:是不是可以说隔离区更偏向巷战一些呢?
Green: It's actually quite varied. Close quarters dominates the interiors of the bases, but the exterior areas of the map are just right for medium to long range combat, with Battle Rifles and carefully aimed grenades. No single weapon really dominates the map from end to end.
A:其实这个图的打法超多样化,近战在地下区占的比例更大些,但在外头,中远距离高手很有市场,比方来复枪和手雷狂人。没有哪个武器敢在隔离区全面称王

IGN: With the gun slots in the bunkers and the vent holes all around the map, would you say this is paradise for people with grenades?
Q:地堡中那么些枪眼和遍布全区的通风口是不是意味着手雷狂人的春天来了?
Green: If your grenade aim is good! Skipping a frag into the slots that allow a view between the two bases is a great way to help soften up defenders while your teammates drop in from above. And if the other team is being too campy and trying to sit on the flag, they generally get exploded in short order.
A:只要你够准,手雷将会是理想的掩护和松动敌人防御的神器,如果对手龟到坐在插旗点不挪屁股,很快就会被炸得鸡毛鸭血。


Here you can see a hint of what lies beneath.



IGN: The map itself isn't that big. Does that pretty much negate the use of most vehicles?
Q:场景不够宽敞是不是意味着这个图将会减去大部分载具?
Green: It's difficult to bring a Warthog sized vehicle to bear, but Ghosts are more than nimble enough to move around effectively. And sometimes, a Mongoose can get you where you need to go a lot faster than hoofing it.
A:很难让疣猪号玩得转了,但幽灵号有足够的机动力,Mongoose也很有戏份。

IGN: There's an interesting thing that happens when you play Isolation for a while, correct?
Q:你刚玩这个图的时候发生了个很有意思的事儿对不?
Green: There is, but I don't want to spoil it.
A:对头,不过过早谈这个就太煞风景咯。

IGN: With The Forge, people can create their own take on Isolation. Can you recommend any alterations that would make things even more interesting?
Q:会有不少人改地图设置玩,对此你有什么有趣的建议?
Green: With a small group of players, it's worth using the Forge to set up a vehicle gametype like Rocket Race, or even just a Ghost showdown. And by blocking off some of the entrances to a base and grouping the weapons in there, Isolation makes for a terrifying Infection map.
A:参战人数要是不太多,可以改变载具配置来玩火箭竞速模式,或者干脆Ghost showdown(不太明白),可以尝试堵死一些出入口并且在里头囤积武器来玩很劲爆的感染模式。


Ghosts are a good way to get across Isolation quickly.



IGN: If you could compare Isolation to a previous Halo map, which would you say it is most like and why?
Q:拿隔离区跟之前的多人地图相比较,与哪个比较类似?
Green: In some ways, it draws off the original intentions for Midship, as a symmetric map built for CTF, with lines of sight that allow a defender to participate in the capture of an enemy flag without abandoning his post. Combat on the upper surface of the map has a flavor similar to Burial Mounds, though—or at least, the more cover rich areas of Burial Mounds. Size wise, it's closer to Midship than Burial Mounds, but it lives somewhere in that range.
A:某种意义上来说,设计隔离区的意图跟前作的船舰中央很接近——为夺旗模式设置的对称地形,互相可见的多个点让防守方找人方便而用不着到处转悠;地表高区的战斗更像前作的坟冢,至少很像坟冢的多掩体开阔地带。
两者之间更接近船舰中央一些,总体体验介于两者之间。


[ 本帖最后由 hanzo 于 2007-9-19 00:04 编辑 ]
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多人模式这个画面,玩家惊喜,杀手害怕



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光影无敌了。。。。。。。。。。。


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刚看到youtube上有第一关的实际视频了,不过太模糊太不出啥来

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爽死了!!!:D :D :D

为了HALO3,过几天自爆!!

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试管张果然是塑料的…………(图1)

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开车的样子很帅啊

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听到这么多丰富的模式,我颤抖了~~

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请假在家打黑三!

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十一背机器回魔都来,活活

这两天halo2网卡的不行了,强烈期待和国内的连啊。。。。。。

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那天空漂亮,太有感觉了!!

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