小黑屋
Halo 3 encounters are more fun, more challenging, more varied and more enjoyable than those in Halo or Halo 2. The interplay and strategies created among the various Covenant foes is just thrilling. One weird thing that I just can’t get used to (in a good way, I mean) is the fact that you have to plan for multiple encounters in one location. You can see a group in the distance, and head down to fight them. You could toss a grenade to get the party started – but here’s a hint. Between you and them and the tumble of rocks and scree between you, I happen to know that a Banshee is going to drop off four Grunts and a Brute Chieftain. The Phantom itself is going to start laying down fire on you, so my suggestion is to bide your time, wait for the first Phantom, and take care of that before irritating those guys way down the hill. There are certain parts of the game where large scale air battles are going on in the distance, and the most convincing way to do that is to use real craft having real battles. Now, these particular ones are for show rather than interaction, but they should look convincing. Damian’s been tweaking the behavior of all these craft – I won’t name ‘em, but you can probably guess what various kinds are going at it – so that they have visually convincing fights.
查看详细资料
TOP
魔神至尊
就看这一回了
银河飞将
阿三阿毛和三毛
查看个人网站
魔王撒旦
屎上最强围观饭
MOOOOOOO!
原帖由 Kuzuryuusen 于 2007-3-26 18:29 发表 ACE COMBAT halo版?= =b
混世魔头
原帖由 RestlessDream 于 2007-3-26 18:36 发表 Halo 2里就有空战关了~
赤膊党
LOSTER
NEW超级马力欧兄弟
寂寞的乌龟