posted by wap, platform: Android
gamespot,4/10
Ultimately, Redfall is a game that should not have been released yet. Its litany of bugs hampers the gameplay loop of exploring its world with friends, and that loop itself feels compromised by elements that are poorly executed and ill-suited to the team implementing them. I can't pretend to know whether Arkane chose to make a loot shooter or was assigned to make a loot-shooter, but I can tell you what it feels like: one of the best game studios in the world suddenly made toothless.
Redfall is Arkane making compromises to its own design philosophies to serve a genre it may have been better off avoiding.
IGN
During one side mission I died trying to kill a vampire, but when I came back to finish the job he was just a non-interactive blue ghost, rotating to face me but otherwise rooted in place. When I came back again his energy shield was there, but the vampire… wasn't in it. During a co-op session I found myself (more than once) fruitlessly attacking an enemy who was standing right in front of me but my friends saw as a dead body. At one stage, while playing solo, my crouch and start buttons broke. They just made clunking sounds. My inability to crouch persisted after death, but returned when I fast travelled to a safehouse. The start button doesn't pause the game, by the way. It's obviously understandable when playing online co-op, but completely baffling and inconvenient when playing solo.
Right now Redfall is not the game I'd expected, certainly not following the excellent Deathloop, but you can check back with us later this week for our final assessment.
总结,设计平庸,bug满天飞,一款当前状态下不应该发售的游戏